Count the house's cut instead of calling it missing chips #106
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jheaps
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feat/casino-holdem-rake into fix/casino-holdem-stadium-ring
pull from: feat/casino-holdem-rake
merge into: :fix/casino-holdem-stadium-ring
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A game that takes a rake has chips leaving the table every hand, and the bank check had no idea. It added up the buy-ins, added up the chips on the felt, and told the dealer somebody had been paid for chips they were never given — a shortfall that grows all night and points at a miscount that never happened. Every home game that takes a drop for the beer fund hits this on hand one.
So the tool takes it, rather than watching it go. Under Table Setup → House take: a percentage, an optional cap, and no flop, no drop — the rule almost everyone plays, on by default, where a hand that ends before the flop pays nothing. Zero percent is a game that doesn't rake, which is most of them and the default, and nothing about that game changes.
Where it shows up is the point:
Two decisions worth stating
It rounds down to a chip the table actually has. A house that can't make 40c takes nothing and the players keep it — the only way to be wrong about this that nobody argues with.
On a split pot it comes off the top, then what's left is shared in proportion, with the rounding leftovers going back to the winners rather than to the house. The house asked for a number; it gets that number, not that number plus dust.
Validated
rakeTakenis $2, the log reads pot 40 / rake 2, and four stacks plus the cut come to exactly the $800 bought in. Bank check: balanced.jheaps referenced this pull request2026-09-02 05:13:32 -06:00
Pull request closed