Show each stack as the chips that make it #83
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jheaps
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fix/casino-holdem-stacks-in-chips into fix/casino-holdem-close-audit-blind-spots
pull from: fix/casino-holdem-stacks-in-chips
merge into: :fix/casino-holdem-close-audit-blind-spots
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The chip legend has only ever read chips into an amount — counting what's in front of somebody. Colouring up at the end of a level is the same question backwards, and it's the one the dealer answers with a rack in one hand: $205 is two hundreds and a five. So is counting a stack out for a player who's leaving. Stacked on #82.
The arithmetic already existed — payouts have been shown in chips since #73; this points the same function at the stacks.
It sits under the chip legend, because that's where the denominations it works from are set, and it only appears when there's both a legend to work from and somebody with chips. A table that never set its chip colours up gets nothing, which is what it had before. A seat on zero is left out rather than listed as nothing.
Validation
Driven at five sizes across touch and pointer contexts, with a 26-character name and a $1,337,000 stack: no row spills, no page overflow, contrast clean, layout audit clean but for the landscape phone already documented in #63, no console errors. Every breakdown checked by hand against its total — 500+200+75+2 = 777, 1000+300+25+10+2 = 1337, and so on.
The breakdown itself is covered by the twelve tests from #73; what's new here is which seats are listed, which the browser run covers: with a legend and stacks it lists five of six seats, with the legend emptied it disappears, and with every stack zeroed it disappears. 269 tests still passing.
Also checked, nothing to fix
Counted the taps for a walk — the most frequent hand in a short-handed game. Deal, five folds, and a single "Award pot to Cal" button: seven taps with no pot wizard in the way. That flow is already as short as it should be.
Pull request closed