Fix the contrast the audit could finally measure #54
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jheaps
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feature/casino-holdem-contrast-audit into feature/casino-holdem-layout-audit
pull from: feature/casino-holdem-contrast-audit
merge into: :feature/casino-holdem-layout-audit
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Contrast is the one check I've got wrong twice, both times by being clever about backgrounds. The first version read only
background-color, so text on any gradient-painted sheet was measured against transparency and the dealer puck's dark "D" was reported at 1.2:1 against nothing. The second over-corrected and treated low-alpha gradient stops as opaque, scoring white-on-dark at 1.0:1. Stacked on #53.So this one is built to be incapable of false positives rather than exact. Backgrounds composite through alpha; where a gradient is involved every colour stop is tried and the most flattering one used. A finding means the text fails even under the reading most generous to it.
Calibrated before being believed
Nine cases, all correct — and building them found a real bug in the check: it walked straight past an opaque gradient and offered the page background as a candidate. That made it too lenient, which is as bad as the old false positives, since it would have waved real problems through.
What it found
Both blind badges failed against their own gradients, in 9px bold text a dealer is meant to read at a glance across a table. At the worst stop: small blind 3.52:1, big blind 2.15:1.
The big blind change is how a gold chip is marked anyway, and it has a real side benefit: the two badges are now far easier to tell apart at speed — one light-on-blue, one dark-on-gold, rather than two pale labels differing only in hue.
Quick Split's footnote names a control the dealer is being told to reach for, and that name inherited the muted grey the surrounding aside is deliberately set in — 3.39:1. Emphasised text carrying an instruction gets its own colour now.
The felt watermark came back at 1.19:1 and is meant to. It's decoration; holding it to a reading threshold would mean making it not a watermark. It's
aria-hiddennow — the same claim, expressed where it also does some good — and the audit skipsaria-hiddensubtrees.Validation
32 contrast passes over the table, all five overlays and Quick Split at five viewports: zero findings, zero unmeasured. The layout audit from #53 still clean across the same sweep. 137 unit tests passing. No console errors.
Pull request closed