Make the four seat states readable across the table (re-targeted at master) #20
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jheaps
wants to merge 1 commits from
feature/casino-holdem-seat-legibility into master
pull from: feature/casino-holdem-seat-legibility
merge into: :master
:master
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:fix/casino-holdem-phone-look
:fix/casino-holdem-sidebar-crowding
:fix/casino-holdem-contribution-rule
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:feat/casino-holdem-waiting-list
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:fix/casino-holdem-quicksplit-chop
:fix/casino-holdem-buildable-bet-sizes
:fix/casino-holdem-pot-sized-raise
:fix/casino-holdem-chips-to-count-out
:fix/casino-holdem-first-buy-in
:fix/casino-holdem-seating-a-table
:fix/casino-holdem-showdown-order
:fix/casino-holdem-hand-log-filter
:fix/casino-holdem-posting-in
:fix/casino-holdem-dead-button
:fix/casino-holdem-discarded-pot
:fix/casino-holdem-honest-tank-clock
:fix/casino-holdem-export-the-notes
:fix/casino-holdem-stacks-in-chips
:fix/casino-holdem-close-audit-blind-spots
:fix/casino-holdem-readable-dim-states
:fix/casino-holdem-drop-broken-watermark
:fix/casino-holdem-two-tabs
:fix/casino-holdem-unreadable-save
:fix/casino-holdem-say-when-not-saving
:fix/casino-holdem-shortcut-discovery
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:fix/casino-holdem-rulings-index
:fix/casino-holdem-payout-in-chips
:fix/casino-holdem-move-seat-on-touch
:fix/casino-holdem-amount-fields-select
:fix/casino-holdem-touch-targets-by-pointer
:fix/casino-holdem-button-box-model
:fix/casino-holdem-blind-badge-placement
:fix/casino-holdem-buyin-deals-in
:fix/casino-holdem-bet-vs-raise
:fix/casino-holdem-deal-around-broke
:fix/casino-holdem-settle-up
:fix/casino-holdem-allin-and-bar
:fix/casino-holdem-one-dealer-button
:fix/casino-holdem-manual-deal
:fix/casino-holdem-less-guessing
:feature/casino-holdem-seat-editor
:fix/casino-holdem-landscape-table
:feature/casino-holdem-acting-seat
:feature/casino-holdem-raise-guard
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:feature/casino-holdem-touch-audit
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:feature/casino-holdem-rulings
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:feature/casino-holdem-keyboard
:feature/casino-holdem-action-undo
:feature/casino-holdem-pace
:feature/casino-holdem-side-pot-breakdown
:feature/casino-holdem-gestures
:feature/casino-holdem-card-picker
:feature/casino-holdem-live-betting
:feature/casino-holdem-bet-chips
:feature/casino-holdem-seat-legibility
:feature/casino-holdem-undo-toasts
:feature/casino-holdem-quick-split
:feature/casino-holdem-mobile-table
:feature/casino-holdem-hand-history
:feature/casino-texas-holdem
:feature/casino-holdem-dealer-mode-polish
:feature/fractional-learned-weights
:fix/stockfish-dispose-hang
:fix/blog-cache-staleness
:fix/workflows
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:echo-acoustic-ranging
:chess-ui-overhaul
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Re-opens PR #18 against
master. #18 was merged, but intofeature/casino-holdem-undo-toasts— which had already been merged upward into quick-split and on into master — so its commit never propagated and the change is not inmastertoday. Same single commit, no conflicts.Visual polish on the table. No new capabilities.
A seat can be live in the hand, folded, sitting out, or empty — and three of those looked nearly the same: a plain dark puck, or a dimmed one. An unclaimed chair was indistinguishable from a nameless player, and nothing positively said "this player is in"; the dealer had to infer it from whether a dollar badge happened to be showing.
Each state now has exactly one look:
Validated with Playwright at 1280px and 390px against a table seeded to show all four states at once: each seat resolves to exactly one state class with no overlap, and the computed border colour, border style and opacity differ per state. Also walked the transition most likely to regress — click an empty chair, type a name (Empty → sitting out), tick In hand (→ live) — confirming the puck updates at each step, since that path goes through the cheap refreshPuck rather than a full re-render. No console errors.
Pull request closed