Keep the list of who's next, instead of leaving it on a napkin #110
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jheaps
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feat/casino-holdem-waiting-list into feat/casino-holdem-misdeal
pull from: feat/casino-holdem-waiting-list
merge into: :feat/casino-holdem-misdeal
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A full home game always has two or three people standing behind the chairs, and the list of who's next lives on a napkin or in the dealer's head. That's where the argument an hour later comes from. The tool had just learned to open a chair — somebody cashes out and the seat is free — and had nothing to say about who should sit in it.
The Session panel keeps the list in order of arrival, which is the only ordering anybody has ever agreed to. Whoever is at the front is offered the first open chair by number; everybody else waits their turn, because a list that isn't kept in order is a pile of names and jumping the queue is the thing a dealer gets shouted at for. With the table full it says "table full" rather than offering a seat that doesn't exist. The same offer appears on the empty chair's own menu — Seat Priya — since tapping the chair somebody is about to sit in is what a dealer's hand does anyway.
Sitting somebody down puts their name on the chair and nothing else. No stack, no buy-in, not dealt in: they haven't paid yet, and inventing chips for them would put money on the table nobody has handed over — the one thing the bank check exists to catch. Add chips is the next thing the dealer does and it's one tap away in the same menu.
Two people called Mike are two people: the list is keyed by id, not by name. Names are trimmed, blanks refused, and a saved table that never had a list comes back with an empty one rather than
undefined.Validated
stack: null, buyIns: 0, inHand: false, bank still balanced, toast offering Undo — and the second name taken off the list.jheaps referenced this pull request2026-09-02 08:38:42 -06:00
Pull request closed