Compare commits
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6b3a7dc09d |
@@ -2140,11 +2140,10 @@ body.hasActionBar #toastHost {
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whole phone width to work with, so everything grows to thumb size — and
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every field goes to 16px, below which iOS zooms the page on focus and the
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dealer has to pinch back out mid-hand. */
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.seatEditorForm .seatNameInput,
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.seatEditorForm .amountOverrideInput,
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.seatEditorForm .chipCountInput,
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.seatEditorForm .customFieldLabel,
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.seatEditorForm .customFieldValue {
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/* Every text or number field in the form, rather than a list of the ones that
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existed when this was written. The stack field was added later and sat at 28px
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next to its 44px neighbours precisely because it wasn't on that list. */
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.seatEditorForm input:not([type="checkbox"]):not([type="color"]) {
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font-size: 16px;
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min-height: 44px;
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padding: 0.4rem 0.6rem;
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@@ -2208,6 +2207,77 @@ body.hasActionBar #toastHost {
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margin-top: 0.4rem;
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}
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/* The sidebar's own controls never got the touch pass the seat form did — these
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are settings a dealer changes at the table, on the same phone. Written against
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the panel rather than each field, so a setting added later inherits it. */
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.panelBody input:not([type="checkbox"]):not([type="color"]),
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.subPanelBody input:not([type="checkbox"]):not([type="color"]),
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.panelBody select {
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font-size: 16px;
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min-height: 44px;
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padding: 0.4rem 0.6rem;
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}
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.panelBody .holdemBtnSmall,
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.handHistoryActions .holdemBtn {
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min-height: 44px;
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}
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/* Destructive and tiny is the worst combination: these delete a chip colour or a
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custom field, and were 28px wide. */
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.removeChipColorBtn,
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.removeFieldBtn {
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min-width: 44px;
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min-height: 44px;
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}
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/* flex-shrink would take a stated width straight back off again in a row this
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narrow, which is why it stayed 32px wide with the height applied. */
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.chipColorInput {
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flex: none;
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width: 44px;
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height: 44px;
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}
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/* A bare checkbox can't grow into a target, but the row it sits in can — the
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label is what a tap actually lands on. */
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.panelBody .fieldRow {
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min-height: 44px;
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}
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/* A bare checkbox with no label box around it to grow. */
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#dedicatedDealerToggle {
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width: 24px;
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height: 24px;
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}
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/* An underlined word is a 14px-tall target; give it room without making it look
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like a button. */
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.linkBtn {
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display: inline-flex;
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align-items: center;
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min-height: 44px;
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padding: 0 0.4rem;
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}
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/* The dealer button has to stay a 22px disc — it's a chip sitting on a seat, and
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drawing it thumb-sized would swallow the puck. So the disc keeps its size and
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an invisible pad around it takes the tap. It reaches outward, away from the
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puck's own tap target, so pressing the seat still opens the seat. */
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.dealerChip::after {
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content: "";
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position: absolute;
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top: 50%;
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left: 50%;
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width: 44px;
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height: 44px;
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transform: translate(-50%, -50%);
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}
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.dealerChip {
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overflow: visible;
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}
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.toastAction {
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min-height: 44px;
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}
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@@ -183,38 +183,10 @@ document.addEventListener("DOMContentLoaded", () => {
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});
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};
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// A seat that has anything of a player in it — a name, chips, cash in, or a hand
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// in progress. Shrinking the table throws these away permanently, and it also
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// orphans them in the session standings, where they keep their winnings but lose
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// the stack and buy-in the settle-up is worked out from.
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const seatHasSomeoneIn = player =>
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!!(player.name && player.name.trim()) ||
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player.inHand ||
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(Number(player.stack) || 0) > 0 ||
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(Number(player.buyIns) || 0) > 0 ||
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(Number(player.amountOverride) || 0) > 0;
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document.getElementById("seatCountInput").addEventListener("change", async e => {
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const requested = Math.max(2, Math.min(24, Math.floor(Number(e.target.value)) || state.seatCount));
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const losing = state.seats.slice(requested).filter(seatHasSomeoneIn);
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if (losing.length > 0) {
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const who = losing
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.map((p, i) => HoldemState.displayName(p, requested + state.seats.slice(requested).indexOf(p)))
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.join(", ");
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const ok = await Dialog.confirm({
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title: `Remove ${losing.length} ${losing.length === 1 ? "player" : "players"}?`,
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message: `Going down to ${requested} seats takes ${who} off the table along with their chips and buy-ins, and their session totals stop adding up.`,
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confirmLabel: "Remove them",
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danger: true,
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});
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if (!ok) {
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e.target.value = state.seatCount;
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return;
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}
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}
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runUndoable(`Table set to ${requested} seats.`, () => HoldemState.resizeSeats(state, requested));
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document.getElementById("seatCountInput").addEventListener("change", e => {
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HoldemState.resizeSeats(state, Number(e.target.value));
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hooks.save(state);
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Render.renderAll();
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});
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document.getElementById("directionSelect").addEventListener("change", e => {
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