Files
JoshHeaps.Net/tests/holdem/reducedMotion.test.js
T
jheapsandClaude Opus 5 fafbd8df32 Stop the things that actually move for anyone who asked them not to
The stylesheet had honoured prefers-reduced-motion for a while, in the three
places it mattered least: a 2px press-down on a button, a checkbox tick, and
the acting seat's pulse. What none of them covered was motion that moves
something across the screen, which for anyone with a vestibular disorder is
the part that matters. A button dipping under a thumb is not what makes people
ill.

Four things were doing it, and the three largest were in JavaScript where a
stylesheet cannot reach: the seat editor sheet, which slides the full height
of itself up from off-screen every time a dealer taps a chair; the toast; and
three scrollIntoView({ behavior: "smooth" }) calls, the most provocative of
the lot because what moves is the whole viewport rather than one control.

The scrolls go through Render.bringIntoView now, which reads the setting per
call rather than at page load -- a dealer who turns it on mid-session should
be taken seriously without reloading a table they cannot afford to reload. The
toast keeps its fade and loses its travel, because something that appears
already in place reads as a rendering glitch rather than as news. The sheet's
visibility delay flips at once, or it would leave a sheet that has already
jumped away still painted for a quarter of a second.

The press-down block held nine :active selectors and looked deliberate. It was
written to stop a stuck press state when a tap turns into a scroll, and had
reached for the reduced-motion query as the nearest proxy -- so it covered
.dealerChip and .raiseQuickBtn while missing .actionBtn, the class on Fold,
Call, Raise and Post blinds & deal. Read as its own rule the membership is not
a judgement call: every :hover and :active transform in the file belongs
there. There are sixteen. Nine were listed.

The scan that found the other seven took two goes. A line-by-line version
walked straight past a deliberately broken build, because the injected rule
was written on one line and neither "opens a rule" nor "is a transform"
matched. Parsing blocks caught it -- and then failed on the clean file, which
is how .toastAction, .toastClose and .potWizardChoice came to light: a
multi-line group had been truncated to its last line, so nothing had ever
looked at them.

910 tests pass, 16 of them new. Six script and stylesheet fault injections are
each caught, and the reduced/no-preference split is verified in a real browser
against both context settings.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_015bnp7xKUPFFSpwkYNFaPgb
2026-09-09 05:21:07 -06:00

283 lines
14 KiB
JavaScript

// Motion, for the people who asked for less of it.
//
// The stylesheet had honoured `prefers-reduced-motion` for a while, and all three places
// it did were the wrong size of thing: a 2px press-down on a button, a checkbox tick,
// and the acting seat's pulse. What none of them covered was motion that moves something
// across the screen — and for anyone with a vestibular disorder that is the part that
// matters. A button dipping under a thumb is not what makes people ill.
//
// Four things were doing it. A seat editor that slides the full height of itself up from
// off-screen, every time a dealer taps a chair. A toast that slides in from below. And
// three `scrollIntoView({ behavior: "smooth" })` calls, which are the most provocative of
// the lot, because what moves is the whole viewport rather than one control.
//
// The scripts are checked here against a stand-in for matchMedia; the stylesheet is
// checked against its own text, the way the seat footprint rules already are.
const test = require("node:test");
const { describe, afterEach } = require("node:test");
const assert = require("node:assert");
const fs = require("fs");
const path = require("path");
const { Render } = require("./load");
const CSS = fs.readFileSync(
path.join(__dirname, "..", "..", "JoshHeaps.Net", "wwwroot", "css", "casino", "holdem.css"), "utf8");
// ---- The scripts ------------------------------------------------------------
// Node has no matchMedia at all, so this installs one rather than replacing one. It is
// defined as a plain value here for the same reason `navigator` had to be defined with
// defineProperty in wakeLock.test.js: assigning to a global the runtime owns can be a
// silent no-op, and a test that thinks it installed a fake and didn't passes for the
// wrong reason.
const setReducedMotion = wanted => {
Object.defineProperty(globalThis, "matchMedia", {
value: query => ({
matches: wanted && /prefers-reduced-motion:\s*reduce/.test(query),
media: query,
}),
configurable: true,
writable: true,
});
};
const unsetMatchMedia = () => { delete globalThis.matchMedia; };
// An element that records what it was asked to do, and nothing else.
const fakeElement = () => {
const calls = [];
return { calls, scrollIntoView(options) { calls.push(options); } };
};
afterEach(unsetMatchMedia);
describe("what the tool reads off the setting", () => {
test("a browser asking for less motion is heard", () => {
setReducedMotion(true);
assert.equal(Render.prefersReducedMotion(), true);
});
test("and one that isn't, isn't", () => {
setReducedMotion(false);
assert.equal(Render.prefersReducedMotion(), false);
});
test("a browser too old to have the question is not assumed to be answering it", () => {
// No matchMedia at all. The safe reading is "no preference stated", which leaves
// the tool behaving exactly as it did — not "reduce", which would quietly take
// the animation away from everybody on an old browser.
unsetMatchMedia();
assert.equal(Render.prefersReducedMotion(), false);
});
});
describe("bringing something into view", () => {
test("scrolls smoothly when nobody has asked otherwise", () => {
setReducedMotion(false);
const el = fakeElement();
Render.bringIntoView(el, { block: "center" });
assert.deepEqual(el.calls, [{ block: "center", behavior: "smooth" }]);
});
test("and jumps when they have", () => {
setReducedMotion(true);
const el = fakeElement();
Render.bringIntoView(el, { block: "center" });
assert.deepEqual(el.calls, [{ block: "center", behavior: "auto" }]);
});
test("the caller still chooses where it lands, only not how it gets there", () => {
// Each of the three callers wants a different alignment — the raise field
// centred, the seat sheet nearest, the sidebar section at the top — and the
// helper must not flatten that into one answer.
setReducedMotion(true);
for (const block of ["center", "nearest", "start"]) {
const el = fakeElement();
Render.bringIntoView(el, { block });
assert.equal(el.calls[0].block, block);
}
});
test("a caller that never chose gets a plain scroll rather than an exception", () => {
setReducedMotion(false);
const el = fakeElement();
Render.bringIntoView(el);
assert.equal(el.calls[0].behavior, "smooth");
});
test("nothing to scroll is not an error", () => {
// main.js reaches for #seatEditorPanel by id and passes whatever it finds.
setReducedMotion(true);
assert.doesNotThrow(() => Render.bringIntoView(null));
assert.doesNotThrow(() => Render.bringIntoView(undefined));
assert.doesNotThrow(() => Render.bringIntoView({}));
});
test("the setting is re-read every time, not remembered from page load", () => {
// A dealer who turns reduced motion on mid-session should be taken seriously
// without reloading the table — and the table is a thing they cannot afford to
// reload lightly.
setReducedMotion(false);
const el = fakeElement();
Render.bringIntoView(el, { block: "start" });
setReducedMotion(true);
Render.bringIntoView(el, { block: "start" });
assert.deepEqual(el.calls.map(c => c.behavior), ["smooth", "auto"]);
});
});
// ---- The stylesheet ---------------------------------------------------------
// Everything inside the @media block whose condition matches, concatenated — there is
// more than one reduced-motion block in the file and they govern different things.
const reducedMotionBlocks = (extraCondition = null) => {
const found = [];
const needle = "@media ";
for (let at = CSS.indexOf(needle); at >= 0; at = CSS.indexOf(needle, at + 1)) {
const open = CSS.indexOf("{", at);
const condition = CSS.slice(at + needle.length, open).trim();
if (!/prefers-reduced-motion:\s*reduce/.test(condition)) continue;
if (extraCondition && !condition.includes(extraCondition)) continue;
let depth = 0;
let i = open;
for (; i < CSS.length; i++) {
if (CSS[i] === "{") depth++;
else if (CSS[i] === "}" && --depth === 0) break;
}
found.push(CSS.slice(open + 1, i));
}
return found;
};
describe("the stylesheet stops the things that actually travel", () => {
test("there is more than one reduced-motion block, and one of them is for the sheet", () => {
assert.ok(reducedMotionBlocks().length >= 2,
"the press-down block alone was never the whole job");
assert.equal(reducedMotionBlocks("max-width").length, 1,
"the seat sheet's override has to carry the same width condition as the rule it beats");
});
test("the toast keeps its fade and loses its travel", () => {
const all = reducedMotionBlocks().join("\n");
const toast = all.slice(all.indexOf(".toast"));
assert.match(toast, /transform:\s*none/,
"a toast sliding up from the bottom edge is exactly the motion being asked about");
// The guidance is not "delete the animation": something that appears already in
// place reads as a rendering glitch rather than as news. Opacity survives.
assert.match(toast, /transition:\s*opacity/,
"the fade has to stay, or the toast stops reading as something that just happened");
});
test("the seat sheet stops sliding, and stops being painted after it has gone", () => {
const [sheet] = reducedMotionBlocks("max-width");
assert.ok(sheet, "the sheet override should exist");
assert.doesNotMatch(sheet, /transition:[^;]*transform/,
"the transform transition is the slide, and it is the largest movement here");
// The delay is what kept the slide-out on screen for its own quarter second.
// With the slide gone it would leave a sheet that has already jumped away still
// painted, which is a flicker rather than a courtesy.
const flips = sheet.match(/transition:\s*visibility\s+0s[^;]*/g) || [];
assert.equal(flips.length, 2,
"both directions need saying: the rule that puts the sheet away and the one that opens it");
assert.ok(flips.every(rule => /^transition:\s*visibility\s+0s(\s+linear\s+0s)?\s*$/.test(rule.trim())),
`visibility has to flip at once in both directions once there is no slide to cover: ${flips}`);
assert.doesNotMatch(sheet, /linear\s+0\.\d+s/,
"no leftover delay measured against an animation that no longer runs");
});
});
// ---- And the same rule, applied to whatever the file grows next --------------
//
// The three checks above name the things that were wrong. This one is the general
// version, and it is the one that will still be doing work in a year: it scans the
// stylesheet for every `:hover` and `:active` transform there is and insists each one
// has an off switch.
//
// Written because the existing block's membership had gone wrong in a way no
// enumerated test would have caught. It held nine `:active` selectors and looked
// deliberate, but it had been written to stop a *stuck press state* when a tap turns
// into a scroll — reaching for the reduced-motion query as the nearest proxy — and
// solving one problem with another's tool is how it came to cover `.dealerChip` and
// `.raiseQuickBtn` while missing `.actionBtn`, the class on every button in the action
// bar, and every `:hover` in the file.
describe("every hover and press in the file has an off switch", () => {
// Selectors that move something under the pointer.
//
// Parsed as blocks rather than scanned line by line, and that distinction is not
// pedantry — the line-by-line version was written first and a fault injection walked
// straight past it. A rule written on one line puts its selector and its declaration
// in the same string, so neither "this line opens a rule" nor "this line is a
// transform" matched, and the scan reported a clean file while the lift it was meant
// to find sat in plain sight.
//
// The pattern matches innermost blocks only: a selector cannot contain braces, so an
// @media wrapper's body never matches and its contents are reached individually.
const pointerTransforms = () => {
const withoutComments = CSS.replace(/\/\*[\s\S]*?\*\//g, "");
const found = [];
for (const [, selector, body] of withoutComments.matchAll(/([^{}]+)\{([^{}]*)\}/g)) {
const name = selector.trim();
if (name.startsWith("@")) continue;
if (!name.includes(":hover") && !name.includes(":active")) continue;
const moves = body.match(/(^|[;{\s])transform\s*:\s*([^;]+)/);
if (!moves || /^none\b/.test(moves[2].trim())) continue;
// Split the group. A comma-separated rule is nine separate promises, and
// checking the joined string against the reduce block is a test that can only
// pass if both lists happen to be written in the same order — which is to say
// a test that passes by luck. It also hid three selectors outright: the
// line-scanning version kept only the last line of a multi-line group, so
// .toastAction, .toastClose and .potWizardChoice were never looked at.
for (const one of name.split(",")) {
const selector = one.trim().replace(/\s+/g, " ");
if (!selector.includes(":hover") && !selector.includes(":active")) continue;
found.push({ selector, declaration: moves[2].trim() });
}
}
return found;
};
const reduceText = () => reducedMotionBlocks().join("\n");
test("there are some to check, or this test is measuring nothing", () => {
// The guard the accent check taught us to write: a scan that finds nothing
// passes just as green as a scan that finds everything covered.
assert.ok(pointerTransforms().length >= 4,
"the file should still have hover/press transforms in it");
});
test("and every one of them is turned off under reduced motion", () => {
const text = reduceText();
// A selector counts as covered when it appears in a reduce block, comma-separated
// list and all. Compared with whitespace flattened, because the reduce block puts
// each selector on its own line and the rule it answers may not.
const flat = text.replace(/\s+/g, " ");
const missing = pointerTransforms()
.filter(rule => !flat.includes(rule.selector))
.map(rule => `${rule.selector} { transform: ${rule.declaration} }`);
assert.deepEqual(missing, [],
`these move under the pointer with no reduced-motion escape:\n ${missing.join("\n ")}`);
});
test("including the one a dealer touches most", () => {
// Named on its own as well as caught by the scan, because this is the specific
// omission that prompted the scan: Fold, Call, Raise and Post blinds & deal all
// carry .actionBtn, and it was the one control missing from a list of nine.
assert.match(reduceText(), /\.actionBtn:active/,
"the action bar's own buttons are the most-pressed thing in the tool");
});
test("a looping animation only runs where motion is welcome", () => {
// The acting seat breathes. An infinite animation is the one kind that cannot be
// waited out, so it has to be inside a no-preference block rather than merely
// overridden in a reduce one.
const noPreference = CSS.indexOf("@media (prefers-reduced-motion: no-preference)");
assert.ok(noPreference > 0, "the pulse should sit behind a no-preference query");
const infinite = [...CSS.matchAll(/animation:[^;]*infinite/g)].map(m => m.index);
assert.ok(infinite.length > 0, "there should still be a looping animation to check");
assert.ok(infinite.every(at => at > noPreference),
"every looping animation has to sit inside the no-preference block");
});
});