namespace JoshHeaps.Net.Models; /// /// A copy of the learned engine's weights for display: midgame and endgame piece-square /// tables (one 64-entry array per piece, in canonical Pawn..King order, white-relative /// A1=0..H8=63) plus the feature weights (mobility N/B/R/Q, passed, isolated, doubled, /// king safety). /// public sealed record LearnedWeightsSnapshot(int[][] Mg, int[][] Eg, int[] Features);