Compare commits
28
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75d4ee8f9a | ||
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d0272adb51 |
@@ -1,7 +1,9 @@
|
||||
{
|
||||
"permissions": {
|
||||
"allow": [
|
||||
"Bash(dotnet test:*)"
|
||||
"Bash(dotnet test:*)",
|
||||
"Bash(dotnet build)",
|
||||
"Bash(dir:*)"
|
||||
],
|
||||
"deny": [],
|
||||
"ask": []
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
name: .NET
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "master" ]
|
||||
pull_request:
|
||||
branches: [ "master" ]
|
||||
|
||||
|
||||
@@ -11,6 +11,19 @@ public class ApiTests : PageTest
|
||||
private IAPIRequestContext? _apiContext;
|
||||
private TestConfiguration Config => TestConfiguration.Instance;
|
||||
|
||||
[OneTimeSetUp]
|
||||
public async Task OneTimeSetUp()
|
||||
{
|
||||
if (!Config.Playwright.Headless)
|
||||
{
|
||||
Environment.SetEnvironmentVariable("HEADED", "1");
|
||||
}
|
||||
if (Config.Playwright.SlowMotion > 0)
|
||||
{
|
||||
Environment.SetEnvironmentVariable("PWSLOWMO", Config.Playwright.SlowMotion.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public async Task Setup()
|
||||
{
|
||||
|
||||
@@ -81,18 +81,4 @@ public class MultiplayerTests : PageTest
|
||||
// Should see SignalR connected message in console
|
||||
Assert.That(consoleLogs, Does.Contain("✅ SignalR connected").Or.Contain("SignalR connected"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Move_Updates_Are_Sent_Via_SignalR()
|
||||
{
|
||||
// This would require more complex setup with two players
|
||||
// For now, just verify the SignalR methods exist in the JavaScript
|
||||
var jsContent = await Page.EvaluateAsync<string>(@"
|
||||
() => {
|
||||
return document.querySelector('script[src*=""chessLogic.js""]') ? 'chessLogic.js loaded' : 'not found';
|
||||
}
|
||||
");
|
||||
|
||||
Assert.That(jsContent, Is.EqualTo("chessLogic.js loaded"));
|
||||
}
|
||||
}
|
||||
@@ -9,14 +9,21 @@ namespace JoshHeaps.Net.Controllers;
|
||||
|
||||
[ApiController]
|
||||
[Route("api/[controller]")]
|
||||
public class ChessController(IChessService chessService, IHubContext<ChessHub> chessHub, IBackgroundTaskQueue queue) : ControllerBase
|
||||
public class ChessController(
|
||||
IChessService chessService,
|
||||
IHubContext<ChessHub> chessHub,
|
||||
IBackgroundTaskQueue queue) : ControllerBase
|
||||
{
|
||||
/// <summary>
|
||||
/// Store of ongoing games.
|
||||
/// </summary>
|
||||
private static readonly ConcurrentDictionary<Guid, GameState> _games = [];
|
||||
private static readonly ConcurrentDictionary<Guid, Task> _gameRemovalTasks = [];
|
||||
private static readonly ConcurrentDictionary<Guid, CancellationTokenSource> _gameRemovalCancellationTokens = [];
|
||||
|
||||
private static ConcurrentDictionary<Guid, Task> _gameRemovalTasks = [];
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||||
private static readonly TimeSpan _computerGameTimeout = TimeSpan.FromHours(1);
|
||||
private static readonly TimeSpan _multiplayerGameTimeout = TimeSpan.FromDays(1);
|
||||
private static readonly TimeSpan _gameCleanupTimeout = TimeSpan.FromMinutes(1);
|
||||
|
||||
/// <summary>
|
||||
/// Create a new chess game and store it in-memory.
|
||||
@@ -54,7 +61,7 @@ public class ChessController(IChessService chessService, IHubContext<ChessHub> c
|
||||
});
|
||||
}
|
||||
|
||||
ScheduleRemoveGame(gameState.GameId, TimeSpan.FromHours(1));
|
||||
ScheduleRemoveGame(gameState.GameId, _computerGameTimeout);
|
||||
|
||||
return Ok(new
|
||||
{
|
||||
@@ -96,7 +103,7 @@ public class ChessController(IChessService chessService, IHubContext<ChessHub> c
|
||||
isWhite = false;
|
||||
}
|
||||
|
||||
ScheduleRemoveGame(gameState.GameId, TimeSpan.FromDays(1));
|
||||
ScheduleRemoveGame(gameState.GameId, _multiplayerGameTimeout);
|
||||
|
||||
return Ok(new
|
||||
{
|
||||
@@ -158,7 +165,7 @@ public class ChessController(IChessService chessService, IHubContext<ChessHub> c
|
||||
var expectedPlayerId = isWhiteMove ? gameState.WhitePlayerId : gameState.BlackPlayerId;
|
||||
|
||||
if (moveDto.PlayerId != expectedPlayerId)
|
||||
return Forbid("You are not the current player.");
|
||||
return StatusCode(403, "You are not the current player.");
|
||||
|
||||
// Make sure player owns the piece
|
||||
var piece = gameState.Pieces.FirstOrDefault(p => p.Id == moveDto.PieceId);
|
||||
@@ -167,7 +174,7 @@ public class ChessController(IChessService chessService, IHubContext<ChessHub> c
|
||||
return NotFound("Chess piece Id does not exist");
|
||||
|
||||
if ((isWhiteMove && piece.Color != PieceColor.White) || (!isWhiteMove && piece?.Color != PieceColor.Black))
|
||||
return Forbid("You cannot move this piece.");
|
||||
return StatusCode(403, "You cannot move this piece.");
|
||||
|
||||
var result = chessService.MakeMove(gameState, moveDto);
|
||||
|
||||
@@ -175,18 +182,11 @@ public class ChessController(IChessService chessService, IHubContext<ChessHub> c
|
||||
return BadRequest(result);
|
||||
|
||||
if (result.IsCheckmate || result.IsStalemate)
|
||||
{
|
||||
// queue game removal
|
||||
ScheduleRemoveGame(gameState.GameId, TimeSpan.FromMinutes(1));
|
||||
}
|
||||
ScheduleRemoveGame(gameState.GameId, _gameCleanupTimeout);
|
||||
else if (gameState.IsVsComputer)
|
||||
ScheduleRemoveGame(gameState.GameId, _computerGameTimeout);
|
||||
else
|
||||
{
|
||||
// increase timeout if play continues.
|
||||
if (gameState.IsVsComputer)
|
||||
ScheduleRemoveGame(gameState.GameId, TimeSpan.FromHours(1));
|
||||
else
|
||||
ScheduleRemoveGame(gameState.GameId, TimeSpan.FromDays(1));
|
||||
}
|
||||
ScheduleRemoveGame(gameState.GameId, _multiplayerGameTimeout);
|
||||
|
||||
if (gameState.IsVsComputer && gameState.Computer is not null)
|
||||
queue.Queue(() => gameState.Computer.MakeMove(gameState, chessHub, chessService));
|
||||
@@ -229,31 +229,36 @@ public class ChessController(IChessService chessService, IHubContext<ChessHub> c
|
||||
|
||||
private static void ScheduleRemoveGame(Guid id, TimeSpan delay)
|
||||
{
|
||||
if (_gameRemovalTasks.ContainsKey(id))
|
||||
if (_gameRemovalCancellationTokens.TryRemove(id, out var oldCts))
|
||||
{
|
||||
_gameRemovalTasks[id] = Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(delay);
|
||||
|
||||
if (_games[id].Computer is not null)
|
||||
await _games[id].Computer!.DisposeAsync();
|
||||
|
||||
_games.Remove(id, out _);
|
||||
_gameRemovalTasks.Remove(id, out _);
|
||||
});
|
||||
|
||||
return;
|
||||
oldCts.Cancel();
|
||||
oldCts.Dispose();
|
||||
}
|
||||
|
||||
_gameRemovalTasks.TryAdd(id, Task.Run(async () =>
|
||||
var cts = new CancellationTokenSource();
|
||||
_gameRemovalCancellationTokens[id] = cts;
|
||||
|
||||
_gameRemovalTasks[id] = Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(delay);
|
||||
try
|
||||
{
|
||||
await Task.Delay(delay, cts.Token);
|
||||
|
||||
if (_games[id].Computer is not null)
|
||||
await _games[id].Computer!.DisposeAsync();
|
||||
if (_games.TryGetValue(id, out var game) && game.Computer is not null)
|
||||
await game.Computer.DisposeAsync();
|
||||
|
||||
_games.Remove(id, out _);
|
||||
_gameRemovalTasks.Remove(id, out _);
|
||||
}));
|
||||
_games.Remove(id, out _);
|
||||
}
|
||||
catch (OperationCanceledException) { }
|
||||
finally
|
||||
{
|
||||
if (_gameRemovalCancellationTokens.TryGetValue(id, out var currentCts) && currentCts == cts)
|
||||
{
|
||||
_gameRemovalCancellationTokens.TryRemove(id, out _);
|
||||
}
|
||||
|
||||
cts.Dispose();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<UserSecretsId>53ed685c-bdff-4306-8cc2-9fbe55c85713</UserSecretsId>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -59,7 +59,14 @@
|
||||
|
||||
@section Scripts {
|
||||
<script src="~/js/signalr/signalr.min.js"></script>
|
||||
<script src="~/js/ChessScripts/chessLogic.js"></script>
|
||||
<script src="~/js/ChessScripts/GameState.js"></script>
|
||||
<script src="~/js/ChessScripts/ChessUtils.js"></script>
|
||||
<script src="~/js/ChessScripts/ChessAPI.js"></script>
|
||||
<script src="~/js/ChessScripts/ChessSignalR.js"></script>
|
||||
<script src="~/js/ChessScripts/ChessInteractions.js"></script>
|
||||
<script src="~/js/ChessScripts/ChessBoard.js"></script>
|
||||
<script src="~/js/ChessScripts/ChessModals.js"></script>
|
||||
<script src="~/js/ChessScripts/chessMain.js"></script>
|
||||
}
|
||||
|
||||
@section Styles {
|
||||
|
||||
@@ -16,14 +16,14 @@
|
||||
<div id="ProjectsBox">
|
||||
<div id="ChessProject" class="projectContainer">
|
||||
<div class="displayBox diagonal-section-left">
|
||||
<a target="_blank" href="https://github.com/JoshHeaps/OnlineChess">
|
||||
<a target="_blank" href="https://github.com/JoshHeaps/JoshHeaps.Net/blob/master/JoshHeaps.Net/Pages/Chess.cshtml">
|
||||
<img id="ChessImage" class="projectImage projectImageLeft" src="/images/Chess.jpg" title="Chessboard"/>
|
||||
</a>
|
||||
</div>
|
||||
<div id="ChessText" class="projectTextRight">
|
||||
<h2 id="ChessTitle" class="projectHeaderRight projectHeader">Chess</h2>
|
||||
<p id="ChessDescription" class="projectDescriptionRight projectDescription">
|
||||
As someone who loves chess, I wanted to create a chess game that I could play with my friends and family. This project is a work in progress, as currently it can only be played locally. It was built in C# on .NET 8.0, using winforms, because I like a challenge. I plan to add online multiplayer functionality in the future.
|
||||
As someone who loves chess, I wanted to create a chess game that I could play with my friends and family. It was made using .NET razor pages, a .NET web api backend, and a good amount of javascript on the frontend. Feel free to check it out in the demos below :)
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
@@ -49,8 +49,14 @@
|
||||
<button id="ChessDemo" class="demoButton" onclick="window.location.href='/chess'">
|
||||
Play Chess
|
||||
</button>
|
||||
<button id="ChessDemo" class="demoButton" onclick="window.location.href='/particles'">
|
||||
Life
|
||||
<button id="ParticleDemo" class="demoButton" onclick="window.location.href='/particles'">
|
||||
Particle Simulator
|
||||
</button>
|
||||
<button id="MemoryLane" class="demoButton" onclick="window.location.href='/memorylane'">
|
||||
Memory Lane
|
||||
</button>
|
||||
<button id="CloadStorageDemo" class="demoButton" onclick="window.location.href='https://media.joshheaps.net'">
|
||||
Cloud Image Storage
|
||||
</button>
|
||||
<button id="MoreFiller" class="demoButton">
|
||||
More coming soon...
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
@page
|
||||
@model JoshHeaps.Net.Pages.MemoryLaneModel
|
||||
@{
|
||||
ViewData["Title"] = "Memory Lane";
|
||||
Layout = "_Layout";
|
||||
}
|
||||
|
||||
<div class="memory-lane-container">
|
||||
<h1 class="memory-lane-header">Memory Lane</h1>
|
||||
<p class="memory-lane-subtitle">Special moments and celebrations from our life together</p>
|
||||
|
||||
<div class="events-grid">
|
||||
<a href="/memoryLane/fifthTempleAnniversary" class="event-card">
|
||||
<div class="event-icon">💝</div>
|
||||
<div class="event-title">Our 5th Sealing Anniversary</div>
|
||||
<div class="event-description">
|
||||
Celebrating the fifth year of our eternal journey together
|
||||
</div>
|
||||
</a>
|
||||
|
||||
<div class="event-card disabled">
|
||||
<div class="event-icon">🎂</div>
|
||||
<div class="event-title">Birthdays & Births</div>
|
||||
<div class="event-description">
|
||||
Welcoming new life and celebrating another year
|
||||
</div>
|
||||
<div class="coming-soon">Coming soon...</div>
|
||||
</div>
|
||||
|
||||
<div class="event-card disabled">
|
||||
<div class="event-icon">🌟</div>
|
||||
<div class="event-title">Milestones</div>
|
||||
<div class="event-description">
|
||||
Big achievements and unforgettable moments
|
||||
</div>
|
||||
<div class="coming-soon">Coming soon...</div>
|
||||
</div>
|
||||
|
||||
<div class="event-card disabled">
|
||||
<div class="event-icon">✨</div>
|
||||
<div class="event-title">More Memories</div>
|
||||
<div class="event-description">
|
||||
Even more special occasions and celebrations
|
||||
</div>
|
||||
<div class="coming-soon">Coming soon...</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<a href="/" class="home-button">← Back to Home</a>
|
||||
</div>
|
||||
|
||||
@section Styles {
|
||||
<link href="/css/memoryLane/page.css?v=@ViewData["cssVersion"]" rel="stylesheet" type="text/css" />
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Microsoft.AspNetCore.Mvc.RazorPages;
|
||||
|
||||
namespace JoshHeaps.Net.Pages
|
||||
{
|
||||
public class MemoryLaneModel() : PageModel
|
||||
{
|
||||
public void OnGet()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
@page
|
||||
@model JoshHeaps.Net.Pages.MemoryLane.FifthTempleAnniversary
|
||||
@{
|
||||
ViewData["Title"] = "Happy 5th Anniversary, Morgan!";
|
||||
Layout = "_Layout";
|
||||
}
|
||||
|
||||
<div class="anniversary-container">
|
||||
<h1 class="anniversary-header">Happy 5th Anniversary, Morgan!</h1>
|
||||
|
||||
<div id="WelcomeMessage"></div>
|
||||
|
||||
<div class="hearts">💖 💕 💗</div>
|
||||
|
||||
<div class="photo-gallery">
|
||||
<div class="photo-frame">
|
||||
<div class="photo-wrapper">
|
||||
<img src="/images/Wife Images/45053.jpeg" alt="Morgan with our beautiful baby">
|
||||
</div>
|
||||
<div class="photo-caption">The most amazing mother to our precious child</div>
|
||||
</div>
|
||||
|
||||
<div class="photo-frame">
|
||||
<div class="photo-wrapper">
|
||||
<img src="/images/Wife Images/45054.jpeg" alt="Josh and Morgan together">
|
||||
</div>
|
||||
<div class="photo-caption">My best friend and eternal companion</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="love-message">
|
||||
<h2>Five Years of Forever</h2>
|
||||
<p>
|
||||
Five years ago today, on October 2nd, 2020, I knelt across the altar from you in the temple
|
||||
and we were sealed for time and all eternity. It was the best decision I ever made.
|
||||
</p>
|
||||
<p>
|
||||
Morgan, you are everything I could have ever hoped for and so much more. You're not just
|
||||
my wife—you're my best friend, my partner in every adventure, and the love of my life.
|
||||
</p>
|
||||
<p>
|
||||
You make me laugh every single day. Your kindness touches everyone around you. Your
|
||||
strength amazes me. Your beauty, inside and out, takes my breath away. Watching you
|
||||
become a mother has shown me depths of love and dedication I never knew existed.
|
||||
</p>
|
||||
<p>
|
||||
Thank you for five incredible years of love, laughter, growth, and joy. Thank you for
|
||||
choosing me, for believing in me, and for building this beautiful life with me.
|
||||
</p>
|
||||
<p>
|
||||
Here's to five years down and an eternity to go. I love you more today than yesterday,
|
||||
and I'll love you even more tomorrow.
|
||||
</p>
|
||||
<p style="font-size: 1.5rem; margin-top: 2rem; color: #764ba2;">
|
||||
<strong>I love you, Morgan. Forever and always. 💖</strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="hearts">💝 💞 💓</div>
|
||||
</div>
|
||||
|
||||
@section Styles {
|
||||
<link href="/css/anniversary/page.css?v=@ViewData["cssVersion"]" rel="stylesheet" type="text/css" />
|
||||
}
|
||||
|
||||
@section Scripts {
|
||||
<script src="/js/anniversary/page.js"></script>
|
||||
<script src="/js/utils.js"></script>
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Microsoft.AspNetCore.Mvc.RazorPages;
|
||||
|
||||
namespace JoshHeaps.Net.Pages.MemoryLane
|
||||
{
|
||||
public class FifthTempleAnniversary() : PageModel
|
||||
{
|
||||
public void OnGet()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +1,30 @@
|
||||
namespace JoshHeaps.Net.Services.Implementations;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace JoshHeaps.Net.Services.Implementations;
|
||||
|
||||
public class AutoIpUpdateService(
|
||||
IConfiguration config,
|
||||
ILogger<AutoIpUpdateService> log)
|
||||
: BackgroundService
|
||||
{
|
||||
private static readonly TimeSpan CheckInterval = TimeSpan.FromMinutes(5);
|
||||
private static readonly HttpClient httpClient = new();
|
||||
public static bool IsEnabled { get; private set; } = false;
|
||||
|
||||
private static readonly TimeSpan _checkInterval = TimeSpan.FromMinutes(1);
|
||||
private static readonly HttpClient _httpClient = new();
|
||||
|
||||
protected override async Task ExecuteAsync(CancellationToken stop)
|
||||
{
|
||||
IsEnabled = true;
|
||||
var timer = new PeriodicTimer(CheckInterval);
|
||||
AAAARecord dnsRecord = await GetDnsRecordAsync();
|
||||
string lastKnownIp = dnsRecord.Content;
|
||||
var timer = new PeriodicTimer(_checkInterval);
|
||||
|
||||
while (await timer.WaitForNextTickAsync(stop))
|
||||
{
|
||||
try
|
||||
{
|
||||
string currentIp = await GetPublicIpAsync() ?? "";
|
||||
|
||||
if (lastKnownIp != currentIp)
|
||||
{
|
||||
await UpdateDnsIpAsync(config, dnsRecord, currentIp);
|
||||
|
||||
lastKnownIp = currentIp;
|
||||
}
|
||||
await UpdateIpAddressIfChanged();
|
||||
}
|
||||
catch (OperationCanceledException) { /* shutting down */ }
|
||||
catch (OperationCanceledException) { break; }
|
||||
catch (Exception ex)
|
||||
{
|
||||
log.LogError(ex, "Error while attempting ip update");
|
||||
@@ -37,11 +32,33 @@ public class AutoIpUpdateService(
|
||||
}
|
||||
}
|
||||
|
||||
private async Task UpdateIpAddressIfChanged()
|
||||
{
|
||||
var dnsRecords = await GetDnsRecordAsync();
|
||||
string dnsRecordIp = dnsRecords[0].Content;
|
||||
|
||||
if (!dnsRecords.Records.All(x => x.Content == dnsRecords[0].Content))
|
||||
dnsRecordIp = string.Empty;
|
||||
|
||||
string publicIp = await GetPublicIpAsync() ?? string.Empty;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(publicIp) || dnsRecordIp == publicIp)
|
||||
return;
|
||||
|
||||
foreach (var dnsRecord in dnsRecords.Records)
|
||||
{
|
||||
if (dnsRecord.Content == publicIp)
|
||||
continue;
|
||||
|
||||
await UpdateDnsIpAsync(config, dnsRecord, publicIp);
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task<string> GetPublicIpAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
return await httpClient.GetStringAsync(@"https://api.ipify.org/");
|
||||
return await _httpClient.GetStringAsync(@"https://api.ipify.org/");
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -52,7 +69,7 @@ public class AutoIpUpdateService(
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<AAAARecord> GetDnsRecordAsync()
|
||||
private async Task<RecordList> GetDnsRecordAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -61,8 +78,8 @@ public class AutoIpUpdateService(
|
||||
cfClient.DefaultRequestHeaders.Add("X-Auth-Key", config["cfKey"]);
|
||||
var result = await cfClient.GetAsync(@$"https://api.cloudflare.com/client/v4/zones/{config["zoneId"]}/dns_records");
|
||||
Console.WriteLine(await result.Content.ReadAsStringAsync());
|
||||
var records = System.Text.Json.JsonSerializer.Deserialize<RecordList>(await result.Content.ReadAsStringAsync());
|
||||
return records!.Result[0];
|
||||
var records = JsonSerializer.Deserialize<RecordList>(await result.Content.ReadAsStringAsync());
|
||||
return records!;
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -73,22 +90,23 @@ public class AutoIpUpdateService(
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task UpdateDnsIpAsync(IConfiguration config, AAAARecord record, string ip)
|
||||
private static async Task UpdateDnsIpAsync(IConfiguration config, DnsRecord record, string ip)
|
||||
{
|
||||
HttpClient cfClient = new();
|
||||
cfClient.DefaultRequestHeaders.Add("X-Auth-Email", config["cfEmail"]);
|
||||
cfClient.DefaultRequestHeaders.Add("X-Auth-Key", config["cfKey"]);
|
||||
object content = new
|
||||
|
||||
object updateRequestBody = new
|
||||
{
|
||||
comment = "Update as needed",
|
||||
name = record.Name,
|
||||
ttl = record.Ttl,
|
||||
type = record.Type,
|
||||
comment = record.Comment,
|
||||
content = ip,
|
||||
name = "@",
|
||||
proxied = true,
|
||||
ttl = 3600,
|
||||
type = "AAAA"
|
||||
proxied = record.Proxied,
|
||||
};
|
||||
|
||||
var result = await cfClient.PutAsJsonAsync(@$"https://api.cloudflare.com/client/v4/zones/{config["zoneId"]}/dns_records{record.Id}", content);
|
||||
var result = await cfClient.PatchAsJsonAsync(@$"https://api.cloudflare.com/client/v4/zones/{config["zoneId"]}/dns_records/{record.Id}", updateRequestBody);
|
||||
|
||||
if (!result.IsSuccessStatusCode)
|
||||
{
|
||||
@@ -99,7 +117,23 @@ public class AutoIpUpdateService(
|
||||
}
|
||||
}
|
||||
|
||||
record AAAARecord(string Comment, string Content, string Name, string Id);
|
||||
record DnsRecord(
|
||||
[property: JsonPropertyName("name")] string Name,
|
||||
[property: JsonPropertyName("ttl")] int Ttl,
|
||||
[property: JsonPropertyName("type")] string Type,
|
||||
[property: JsonPropertyName("comment")] string Comment,
|
||||
[property: JsonPropertyName("content")] string Content,
|
||||
[property: JsonPropertyName("proxied")] bool Proxied,
|
||||
[property: JsonPropertyName("id")] string Id);
|
||||
|
||||
record RecordList(List<AAAARecord> Result);
|
||||
record RecordList([property: JsonPropertyName("result")] List<DnsRecord> Records)
|
||||
{
|
||||
public DnsRecord this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
return Records[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,7 +110,6 @@ public class ChessService : IChessService
|
||||
var piece = gameState.Pieces.FirstOrDefault(p => p.Id == pieceId);
|
||||
|
||||
if (piece == null) return [];
|
||||
if (piece.Color != gameState.CurrentPlayer) return [];
|
||||
|
||||
var candidateMoves = GenerateCandidateMoves(gameState, piece);
|
||||
var legalMoves = new List<Position>();
|
||||
@@ -529,7 +528,14 @@ public class ChessService : IChessService
|
||||
var ep = gs.EnPassantTarget.Value;
|
||||
|
||||
if (ep.Row == forward1 && Math.Abs(ep.Col - startCol) == 1)
|
||||
moves.Add(ep);
|
||||
{
|
||||
// Verify there's an enemy pawn to capture
|
||||
int enemyPawnRow = piece.Color == PieceColor.White ? ep.Row + 1 : ep.Row - 1;
|
||||
var enemyPawn = gs.Board[enemyPawnRow, ep.Col];
|
||||
|
||||
if (enemyPawn != null && enemyPawn.Type == PieceType.Pawn && enemyPawn.Color != piece.Color)
|
||||
moves.Add(ep);
|
||||
}
|
||||
}
|
||||
|
||||
return moves;
|
||||
@@ -542,11 +548,7 @@ public class ChessService : IChessService
|
||||
=> GenerateSlidingMoves(gs, piece, [(1, 1), (1, -1), (-1, 1), (-1, -1)]);
|
||||
|
||||
private static List<Position> GenerateQueenMoves(GameState gs, ChessPiece piece)
|
||||
=> GenerateSlidingMoves(gs, piece,
|
||||
[
|
||||
(1, 0), (-1, 0), (0, 1), (0, -1),
|
||||
(1, 1), (1, -1), (-1, 1), (-1, -1)
|
||||
]);
|
||||
=> [..GenerateRookMoves(gs, piece), ..GenerateBishopMoves(gs, piece)];
|
||||
|
||||
private static List<Position> GenerateSlidingMoves(GameState gs, ChessPiece piece, (int dr, int dc)[] directions)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,218 @@
|
||||
body {
|
||||
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
||||
min-height: 100vh;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.anniversary-container {
|
||||
max-width: 1400px;
|
||||
margin: 0 auto;
|
||||
padding: 3rem 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.anniversary-header {
|
||||
color: white;
|
||||
font-size: 3.5rem;
|
||||
margin-bottom: 1.5rem;
|
||||
text-shadow: 2px 2px 4px rgba(0,0,0,0.3);
|
||||
animation: fadeInDown 1s ease-out;
|
||||
}
|
||||
|
||||
#WelcomeMessage {
|
||||
background: rgba(255, 255, 255, 0.95);
|
||||
border-radius: 20px;
|
||||
padding: 2rem 2.5rem;
|
||||
margin: 0 auto 2rem;
|
||||
max-width: 900px;
|
||||
font-size: 1.3rem;
|
||||
line-height: 1.8;
|
||||
color: #333;
|
||||
box-shadow: 0 10px 30px rgba(0,0,0,0.2);
|
||||
animation: fadeIn 2s ease-out;
|
||||
}
|
||||
|
||||
.hearts {
|
||||
font-size: 2.5rem;
|
||||
margin: 1.5rem 0;
|
||||
animation: heartbeat 1.5s ease-in-out infinite;
|
||||
width: fit-content;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
}
|
||||
|
||||
.photo-gallery {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(400px, 1fr));
|
||||
gap: 2rem;
|
||||
margin: 2rem auto;
|
||||
max-width: 1200px;
|
||||
padding: 0 1rem;
|
||||
align-items: start;
|
||||
}
|
||||
|
||||
.photo-frame {
|
||||
background: white;
|
||||
padding: 1rem;
|
||||
border-radius: 15px;
|
||||
box-shadow: 0 15px 40px rgba(0,0,0,0.3);
|
||||
transition: transform 0.3s ease, box-shadow 0.3s ease;
|
||||
animation: fadeInUp 1.5s ease-out;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.photo-frame:hover {
|
||||
transform: translateY(-10px);
|
||||
box-shadow: 0 20px 50px rgba(0,0,0,0.4);
|
||||
}
|
||||
|
||||
.photo-wrapper {
|
||||
width: 100%;
|
||||
height: 500px;
|
||||
overflow: hidden;
|
||||
border-radius: 10px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background: #f0f0f0;
|
||||
}
|
||||
|
||||
.photo-frame img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
object-fit: cover;
|
||||
object-position: center;
|
||||
display: block;
|
||||
}
|
||||
|
||||
.photo-frame:nth-child(2) img {
|
||||
object-position: center 30%;
|
||||
}
|
||||
|
||||
.photo-caption {
|
||||
margin-top: 1rem;
|
||||
font-style: italic;
|
||||
color: #666;
|
||||
font-size: 1.1rem;
|
||||
padding: 0.5rem;
|
||||
}
|
||||
|
||||
.love-message {
|
||||
background: rgba(255, 255, 255, 0.95);
|
||||
border-radius: 20px;
|
||||
padding: 2.5rem 3rem;
|
||||
margin: 2rem auto;
|
||||
max-width: 1000px;
|
||||
color: #444;
|
||||
box-shadow: 0 10px 30px rgba(0,0,0,0.2);
|
||||
animation: fadeIn 2.5s ease-out;
|
||||
}
|
||||
|
||||
.love-message h2 {
|
||||
color: #764ba2;
|
||||
margin-bottom: 1.5rem;
|
||||
font-size: 2.5rem;
|
||||
}
|
||||
|
||||
.love-message p {
|
||||
font-size: 1.2rem;
|
||||
line-height: 1.9;
|
||||
margin-bottom: 1.2rem;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.love-message p:last-of-type {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
@keyframes fadeIn {
|
||||
from {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
to {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeInDown {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(-50px);
|
||||
}
|
||||
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeInUp {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(50px);
|
||||
}
|
||||
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes heartbeat {
|
||||
0%, 100% {
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
50% {
|
||||
transform: scale(1.1);
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 900px) {
|
||||
.photo-gallery {
|
||||
grid-template-columns: 1fr;
|
||||
max-width: 600px;
|
||||
}
|
||||
|
||||
.photo-wrapper {
|
||||
height: 450px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.anniversary-container {
|
||||
padding: 2rem 1rem;
|
||||
}
|
||||
|
||||
.anniversary-header {
|
||||
font-size: 2.2rem;
|
||||
}
|
||||
|
||||
#WelcomeMessage {
|
||||
font-size: 1.1rem;
|
||||
padding: 1.5rem;
|
||||
}
|
||||
|
||||
.photo-wrapper {
|
||||
height: 400px;
|
||||
}
|
||||
|
||||
.love-message {
|
||||
padding: 1.5rem;
|
||||
}
|
||||
|
||||
.love-message h2 {
|
||||
font-size: 1.8rem;
|
||||
}
|
||||
|
||||
.love-message p {
|
||||
font-size: 1rem;
|
||||
}
|
||||
|
||||
.hearts {
|
||||
font-size: 2rem;
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,10 @@
|
||||
#chessBoard {
|
||||
#boardContainer {
|
||||
position: relative;
|
||||
width: fit-content;
|
||||
margin: 2vw auto;
|
||||
}
|
||||
|
||||
#chessBoard {
|
||||
width: 60vw;
|
||||
height: 60vw;
|
||||
display: grid;
|
||||
@@ -159,3 +164,29 @@
|
||||
height: 50px;
|
||||
pointer-events: none; /* ensures img doesn't steal the click */
|
||||
}
|
||||
|
||||
.chessSquare .coordinate-label {
|
||||
position: absolute;
|
||||
font-size: 1.2vw;
|
||||
font-weight: bold;
|
||||
pointer-events: none;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.chessSquare.light .coordinate-label {
|
||||
color: #656770;
|
||||
}
|
||||
|
||||
.chessSquare.dark .coordinate-label {
|
||||
color: #ccc;
|
||||
}
|
||||
|
||||
.chessSquare .row-label {
|
||||
top: 2px;
|
||||
left: 4px;
|
||||
}
|
||||
|
||||
.chessSquare .col-label {
|
||||
bottom: 2px;
|
||||
right: 4px;
|
||||
}
|
||||
@@ -55,8 +55,8 @@
|
||||
text-align: center;
|
||||
border: none;
|
||||
border-radius: 5vw;
|
||||
width: 25vw;
|
||||
height: 10vw;
|
||||
width: 20vw;
|
||||
height: 8vw;
|
||||
font-size: 2vw;
|
||||
background-color: rgb(104, 255, 0, 0.39);
|
||||
cursor: pointer;
|
||||
|
||||
@@ -0,0 +1,162 @@
|
||||
body {
|
||||
background: #1a1a1a;
|
||||
min-height: 100vh;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.memory-lane-container {
|
||||
max-width: 1000px;
|
||||
margin: 0 auto;
|
||||
padding: 4rem 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.memory-lane-header {
|
||||
color: #f5f5f5;
|
||||
font-size: 2.5rem;
|
||||
margin-bottom: 0.5rem;
|
||||
font-weight: 300;
|
||||
letter-spacing: 0.1em;
|
||||
}
|
||||
|
||||
.memory-lane-subtitle {
|
||||
color: #a0a0a0;
|
||||
font-size: 1rem;
|
||||
margin-bottom: 4rem;
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
.events-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
|
||||
gap: 1.5rem;
|
||||
margin: 3rem auto;
|
||||
max-width: 900px;
|
||||
padding: 0 1rem;
|
||||
}
|
||||
|
||||
.event-card {
|
||||
background: #2a2a2a;
|
||||
border: 1px solid #3a3a3a;
|
||||
border-radius: 4px;
|
||||
padding: 2rem 1.5rem;
|
||||
transition: all 0.3s ease;
|
||||
cursor: pointer;
|
||||
text-decoration: none;
|
||||
color: inherit;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.event-card:hover {
|
||||
background: #2f2f2f;
|
||||
border-color: #4a4a4a;
|
||||
transform: translateY(-2px);
|
||||
}
|
||||
|
||||
.event-card.disabled {
|
||||
opacity: 0.4;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.event-card.disabled:hover {
|
||||
background: #2a2a2a;
|
||||
border-color: #3a3a3a;
|
||||
transform: none;
|
||||
}
|
||||
|
||||
.event-icon {
|
||||
font-size: 2.5rem;
|
||||
margin-bottom: 1rem;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.event-title {
|
||||
font-size: 1.2rem;
|
||||
font-weight: 400;
|
||||
color: #f5f5f5;
|
||||
margin-bottom: 0.75rem;
|
||||
letter-spacing: 0.05em;
|
||||
}
|
||||
|
||||
.event-description {
|
||||
font-size: 0.9rem;
|
||||
color: #999;
|
||||
line-height: 1.6;
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
.coming-soon {
|
||||
color: #666;
|
||||
font-style: italic;
|
||||
margin-top: 0.5rem;
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.home-button {
|
||||
margin-top: 4rem;
|
||||
padding: 0.75rem 1.5rem;
|
||||
font-size: 0.9rem;
|
||||
background: transparent;
|
||||
color: #f5f5f5;
|
||||
border: 1px solid #3a3a3a;
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
text-decoration: none;
|
||||
display: inline-block;
|
||||
letter-spacing: 0.05em;
|
||||
}
|
||||
|
||||
.home-button:hover {
|
||||
background: #2a2a2a;
|
||||
border-color: #4a4a4a;
|
||||
}
|
||||
|
||||
@keyframes fadeInDown {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(-50px);
|
||||
}
|
||||
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeInUp {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(50px);
|
||||
}
|
||||
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.memory-lane-header {
|
||||
font-size: 2.5rem;
|
||||
}
|
||||
|
||||
.memory-lane-subtitle {
|
||||
font-size: 1.1rem;
|
||||
}
|
||||
|
||||
.events-grid {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.event-icon {
|
||||
font-size: 3rem;
|
||||
}
|
||||
|
||||
.event-title {
|
||||
font-size: 1.6rem;
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 107 KiB After Width: | Height: | Size: 108 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 132 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 51 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 98 KiB |
@@ -0,0 +1,113 @@
|
||||
const ChessAPI = {
|
||||
async joinGame() {
|
||||
const response = await fetch('/api/chess/JoinGame');
|
||||
return await response.json();
|
||||
},
|
||||
|
||||
async createCPUGame(difficulty) {
|
||||
const response = await fetch(`/api/chess/new/${difficulty}`);
|
||||
return await response.json();
|
||||
},
|
||||
|
||||
async getGameState(gameId) {
|
||||
const response = await fetch(`/api/chess/${gameId}`);
|
||||
return await response.json();
|
||||
},
|
||||
|
||||
async getLegalMoves(pieceId) {
|
||||
const response = await fetch(`/api/chess/${GameState.currentGameId}/legalMoves/${pieceId}`);
|
||||
if (!response.ok) throw new Error("API failed");
|
||||
return await response.json();
|
||||
},
|
||||
|
||||
async makeMove(moveDto) {
|
||||
const response = await fetch("/api/chess/move", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify(moveDto)
|
||||
});
|
||||
|
||||
if (!response.ok) {
|
||||
let message = await response.text();
|
||||
throw new Error(message || "Invalid move or not your turn.");
|
||||
}
|
||||
|
||||
const result = await response.json();
|
||||
|
||||
if (!result.success) {
|
||||
throw new Error(result.message || "Invalid move or not your turn.");
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
async handleMove(targetRow, targetCol) {
|
||||
if (!GameState.selectedPiece) return;
|
||||
|
||||
const isPawn = GameState.selectedPiece.type === 0;
|
||||
const reachedEnd = (Number(GameState.selectedPiece.color) === 0 && Number(targetRow) === 0) ||
|
||||
(Number(GameState.selectedPiece.color) === 1 && Number(targetRow) === 0);
|
||||
|
||||
let choice = null;
|
||||
|
||||
if (isPawn && reachedEnd) {
|
||||
choice = await ChessModals.promptPromotion();
|
||||
if (!choice) return;
|
||||
}
|
||||
|
||||
[targetRow, targetCol] = ChessUtils.flipCoordinates(targetRow, targetCol);
|
||||
|
||||
const moveDto = {
|
||||
GameId: GameState.currentGameId,
|
||||
PlayerId: GameState.currentPlayerId,
|
||||
PieceId: GameState.selectedPiece.id,
|
||||
SourceRow: GameState.selectedPiece.row,
|
||||
SourceCol: GameState.selectedPiece.col,
|
||||
TargetRow: targetRow,
|
||||
TargetCol: targetCol,
|
||||
PromotionChoice: choice
|
||||
};
|
||||
|
||||
GameState.setPreviousMove([GameState.selectedPiece.row, GameState.selectedPiece.col], [targetRow, targetCol]);
|
||||
|
||||
try {
|
||||
const moveResult = await this.makeMove(moveDto);
|
||||
|
||||
const updatedGame = await this.getGameState(GameState.currentGameId);
|
||||
ChessBoard.renderPieces(updatedGame.pieces);
|
||||
|
||||
GameState.clearSelection();
|
||||
ChessInteractions.clearHighlights();
|
||||
|
||||
await ChessSignalR.notifyMoveMade(moveDto, moveResult);
|
||||
this.alertGameStatusChange(moveResult);
|
||||
|
||||
} catch (error) {
|
||||
alert("❌ " + error.message);
|
||||
}
|
||||
},
|
||||
|
||||
alertGameStatusChange(moveResult) {
|
||||
setTimeout(async () => {
|
||||
let gameOver = false;
|
||||
|
||||
if (moveResult.isCheck) {
|
||||
console.log("🛑 Check!");
|
||||
}
|
||||
|
||||
if (moveResult.isCheckmate) {
|
||||
alert("♟️ Checkmate!");
|
||||
gameOver = true;
|
||||
} else if (moveResult.isStalemate) {
|
||||
alert("🤝 Stalemate!");
|
||||
gameOver = true;
|
||||
}
|
||||
|
||||
if (gameOver) {
|
||||
await ChessSignalR.leaveGame();
|
||||
}
|
||||
}, 500);
|
||||
}
|
||||
};
|
||||
|
||||
console.log("ChessAPI.js loaded");
|
||||
@@ -0,0 +1,146 @@
|
||||
const ChessBoard = {
|
||||
renderPieces(pieces) {
|
||||
this.clearAllSquares();
|
||||
this.renderCoordinateLabels();
|
||||
this.placePieces(pieces);
|
||||
this.setupSquareEventHandlers();
|
||||
this.highlightPreviousMove();
|
||||
},
|
||||
|
||||
clearAllSquares() {
|
||||
for (let i = 0; i < 64; i++) {
|
||||
const square = document.getElementById(`square-${i}`);
|
||||
square.innerHTML = "";
|
||||
}
|
||||
},
|
||||
|
||||
placePieces(pieces) {
|
||||
pieces.forEach(piece => {
|
||||
const [r, c] = ChessUtils.flipCoordinates(piece.row, piece.col);
|
||||
const index = r * 8 + c;
|
||||
const square = document.getElementById(`square-${index}`);
|
||||
if (!square) return;
|
||||
|
||||
const img = document.createElement("img");
|
||||
img.src = ChessUtils.getPieceImageUrl(piece);
|
||||
img.alt = piece.type;
|
||||
img.classList.add("chessPiece");
|
||||
|
||||
this.setupPieceDragEvents(img, piece);
|
||||
this.setupPieceClickEvent(img, piece);
|
||||
|
||||
square.appendChild(img);
|
||||
});
|
||||
},
|
||||
|
||||
setupPieceDragEvents(img, piece) {
|
||||
img.draggable = true;
|
||||
img.ondragstart = async (e) => {
|
||||
GameState.setSelectedPiece(piece);
|
||||
try {
|
||||
const moves = await ChessAPI.getLegalMoves(piece.id);
|
||||
GameState.setLegalMoves(moves);
|
||||
ChessInteractions.highlightSelected(piece.row, piece.col);
|
||||
ChessInteractions.highlightLegalMoves(moves);
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
}
|
||||
|
||||
e.dataTransfer.setData("text/plain", JSON.stringify({
|
||||
srcRow: piece.Row,
|
||||
srcCol: piece.Col
|
||||
}));
|
||||
};
|
||||
|
||||
img.ondragend = () => ChessInteractions.clearHighlights();
|
||||
},
|
||||
|
||||
setupPieceClickEvent(img, piece) {
|
||||
img.onclick = (e) => {
|
||||
e.stopPropagation();
|
||||
ChessInteractions.handlePieceClick(piece);
|
||||
console.log("Clicked on:", piece);
|
||||
};
|
||||
},
|
||||
|
||||
setupSquareEventHandlers() {
|
||||
for (let i = 0; i < 64; i++) {
|
||||
const square = document.getElementById(`square-${i}`);
|
||||
square.classList.remove("previous-start", "previous-end");
|
||||
|
||||
if (!square.classList.contains("legal")) {
|
||||
square.onclick = () => ChessInteractions.clearHighlights();
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
highlightPreviousMove() {
|
||||
if (GameState.previousMoveStart && GameState.previousMoveEnd) {
|
||||
const [startRow, startCol] = ChessUtils.flipCoordinates(...GameState.previousMoveStart);
|
||||
const [endRow, endCol] = ChessUtils.flipCoordinates(...GameState.previousMoveEnd);
|
||||
|
||||
const startIndex = startRow * 8 + startCol;
|
||||
const endIndex = endRow * 8 + endCol;
|
||||
|
||||
document.getElementById(`square-${startIndex}`)?.classList.add("previous-start");
|
||||
document.getElementById(`square-${endIndex}`)?.classList.add("previous-end");
|
||||
}
|
||||
},
|
||||
|
||||
setupDragAndDrop() {
|
||||
for (let i = 0; i < 64; i++) {
|
||||
const square = document.getElementById(`square-${i}`);
|
||||
|
||||
square.ondragover = (e) => {
|
||||
e.preventDefault();
|
||||
};
|
||||
|
||||
square.ondrop = (e) => {
|
||||
e.preventDefault();
|
||||
|
||||
if (!GameState.selectedPiece) return;
|
||||
|
||||
const index = parseInt(square.id.split('-')[1], 10);
|
||||
const targetRow = Math.floor(index / 8);
|
||||
const targetCol = index % 8;
|
||||
|
||||
ChessAPI.handleMove(targetRow, targetCol);
|
||||
};
|
||||
}
|
||||
},
|
||||
|
||||
renderCoordinateLabels() {
|
||||
const files = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'];
|
||||
const ranks = ['8', '7', '6', '5', '4', '3', '2', '1'];
|
||||
|
||||
// If player is black, reverse the coordinates
|
||||
if (!GameState.currentPlayerIsWhite) {
|
||||
files.reverse();
|
||||
ranks.reverse();
|
||||
}
|
||||
|
||||
for (let i = 0; i < 64; i++) {
|
||||
const square = document.getElementById(`square-${i}`);
|
||||
const row = Math.floor(i / 8);
|
||||
const col = i % 8;
|
||||
|
||||
// Add rank label (1-8) on the leftmost column
|
||||
if (col === 0) {
|
||||
const rankLabel = document.createElement('span');
|
||||
rankLabel.className = 'coordinate-label row-label';
|
||||
rankLabel.textContent = ranks[row];
|
||||
square.appendChild(rankLabel);
|
||||
}
|
||||
|
||||
// Add file label (a-h) on the bottom row
|
||||
if (row === 7) {
|
||||
const fileLabel = document.createElement('span');
|
||||
fileLabel.className = 'coordinate-label col-label';
|
||||
fileLabel.textContent = files[col];
|
||||
square.appendChild(fileLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
console.log("ChessBoard.js loaded");
|
||||
@@ -0,0 +1,59 @@
|
||||
const ChessInteractions = {
|
||||
async handlePieceClick(piece) {
|
||||
this.clearHighlights();
|
||||
GameState.setSelectedPiece(piece);
|
||||
|
||||
try {
|
||||
const moves = await ChessAPI.getLegalMoves(piece.id);
|
||||
GameState.setLegalMoves(moves);
|
||||
this.highlightSelected(piece.row, piece.col);
|
||||
this.highlightLegalMoves(moves);
|
||||
} catch (err) {
|
||||
console.error("Error in handlePieceClick:", err);
|
||||
}
|
||||
},
|
||||
|
||||
highlightSelected(row, col) {
|
||||
const [r, c] = ChessUtils.flipCoordinates(row, col);
|
||||
const index = r * 8 + c;
|
||||
document.getElementById(`square-${index}`).classList.add("selected");
|
||||
},
|
||||
|
||||
highlightLegalMoves(moves) {
|
||||
moves.forEach(move => {
|
||||
const [r, c] = ChessUtils.flipCoordinates(move.row, move.col);
|
||||
const index = r * 8 + c;
|
||||
const square = document.getElementById(`square-${index}`);
|
||||
square.classList.add("legal");
|
||||
|
||||
const img = square.querySelector("img");
|
||||
if (img) img.onclick = null;
|
||||
|
||||
let overlay = document.createElement("div");
|
||||
overlay.className = "legalOverlay";
|
||||
square.appendChild(overlay);
|
||||
|
||||
square.onclick = () => ChessAPI.handleMove(r, c);
|
||||
});
|
||||
},
|
||||
|
||||
clearHighlights() {
|
||||
for (let i = 0; i < 64; i++) {
|
||||
const square = document.getElementById(`square-${i}`);
|
||||
|
||||
const overlay = square.querySelector(".legalOverlay");
|
||||
if (overlay) square.removeChild(overlay);
|
||||
|
||||
if (square.classList.contains("legal")) {
|
||||
square.classList.remove("legal");
|
||||
square.onclick = null;
|
||||
}
|
||||
|
||||
square.classList.remove("selected");
|
||||
}
|
||||
|
||||
GameState.clearSelection();
|
||||
}
|
||||
};
|
||||
|
||||
console.log("ChessInteractions.js loaded");
|
||||
@@ -0,0 +1,29 @@
|
||||
const ChessModals = {
|
||||
promptPromotion() {
|
||||
return new Promise(resolve => {
|
||||
let color = 1;
|
||||
if (GameState.currentPlayerIsWhite)
|
||||
color = 0;
|
||||
|
||||
ChessUtils.updatePromotionModalImages(color);
|
||||
|
||||
document.getElementById("promotionModal").style.display = "block";
|
||||
window.selectPromotion = (piece) => {
|
||||
document.getElementById("promotionModal").style.display = "none";
|
||||
resolve(piece);
|
||||
};
|
||||
});
|
||||
},
|
||||
|
||||
promptDifficulty() {
|
||||
return new Promise(resolve => {
|
||||
document.getElementById("difficultyModal").style.display = "block";
|
||||
window.selectDifficulty = (difficulty) => {
|
||||
document.getElementById("difficultyModal").style.display = "none";
|
||||
resolve(difficulty);
|
||||
};
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
console.log("ChessModals.js loaded");
|
||||
@@ -0,0 +1,59 @@
|
||||
const ChessSignalR = {
|
||||
connection: null,
|
||||
|
||||
async setupConnection() {
|
||||
this.connection = new signalR.HubConnectionBuilder()
|
||||
.withUrl("/chessHub")
|
||||
.configureLogging(signalR.LogLevel.Information)
|
||||
.build();
|
||||
|
||||
this.connection.onclose(err => {
|
||||
console.error("❌ SignalR connection closed:", err?.message);
|
||||
});
|
||||
|
||||
this.connection.on("ReceiveMoveUpdate", async (gameId, moveDto, moveResultDto) => {
|
||||
await this.handleMoveUpdate(gameId, moveDto, moveResultDto);
|
||||
});
|
||||
|
||||
try {
|
||||
await this.connection.start();
|
||||
console.log("✅ SignalR connected");
|
||||
await this.connection.invoke("JoinWebsocketGroup", GameState.currentGameId);
|
||||
} catch (err) {
|
||||
console.error("❌ SignalR failed to start or join:", err);
|
||||
}
|
||||
},
|
||||
|
||||
async handleMoveUpdate(gameId, moveDto, moveResultDto) {
|
||||
if (gameId !== GameState.currentGameId) return;
|
||||
|
||||
const gameState = await ChessAPI.getGameState(gameId);
|
||||
GameState.setPreviousMove([moveDto.sourceRow, moveDto.sourceCol], [moveDto.targetRow, moveDto.targetCol]);
|
||||
ChessBoard.renderPieces(gameState.pieces);
|
||||
|
||||
ChessAPI.alertGameStatusChange(moveResultDto);
|
||||
},
|
||||
|
||||
async notifyMoveMade(moveDto, moveResult) {
|
||||
if (this.connection) {
|
||||
await this.connection.invoke("MoveMade", GameState.currentGameId, moveDto, moveResult);
|
||||
}
|
||||
},
|
||||
|
||||
async leaveGame() {
|
||||
if (this.connection) {
|
||||
await this.connection.invoke("LeaveWebsocketGroup", GameState.currentGameId);
|
||||
await this.connection.stop();
|
||||
this.connection = null;
|
||||
}
|
||||
},
|
||||
|
||||
async stopConnection() {
|
||||
if (this.connection) {
|
||||
await this.connection.stop();
|
||||
this.connection = null;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
console.log("ChessSignalR.js loaded");
|
||||
@@ -0,0 +1,44 @@
|
||||
const ChessUtils = {
|
||||
flipCoordinates(row, col) {
|
||||
if (!GameState.currentPlayerIsWhite) {
|
||||
return [7 - row, 7 - col];
|
||||
}
|
||||
return [row, col];
|
||||
},
|
||||
|
||||
getCookie(name) {
|
||||
const value = document.cookie.split('; ')
|
||||
.find(row => row.startsWith(name + '='));
|
||||
return value ? value.split('=')[1] : null;
|
||||
},
|
||||
|
||||
setCookie(name, value, maxAge = 86400) {
|
||||
document.cookie = `${name}=${value}; path=/; max-age=${maxAge}`;
|
||||
},
|
||||
|
||||
getPieceImageUrl(piece) {
|
||||
const basePath = "/images/Chess Images/";
|
||||
const color = piece.color === 0 ? "White" : "Black";
|
||||
const typeMap = {
|
||||
0: "Pawn",
|
||||
1: "Rook",
|
||||
2: "Knight",
|
||||
3: "Bishop",
|
||||
4: "Queen",
|
||||
5: "King"
|
||||
};
|
||||
|
||||
return basePath + color + typeMap[piece.type] + ".svg";
|
||||
},
|
||||
|
||||
updatePromotionModalImages(color) {
|
||||
const pieceNames = ["Queen", "Rook", "Bishop", "Knight"];
|
||||
const buttons = document.querySelectorAll("#promotionModal button img");
|
||||
|
||||
buttons.forEach((img, index) => {
|
||||
img.src = `/images/Chess Images/${color === 0 ? "White" : "Black"}${pieceNames[index]}.svg`;
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
console.log("ChessUtils.js loaded");
|
||||
@@ -0,0 +1,50 @@
|
||||
const GameState = {
|
||||
currentGameId: null,
|
||||
currentPlayerId: null,
|
||||
currentPlayerIsWhite: null,
|
||||
selectedPiece: null,
|
||||
legalMoves: [],
|
||||
previousMoveStart: null,
|
||||
previousMoveEnd: null,
|
||||
|
||||
reset() {
|
||||
this.currentGameId = null;
|
||||
this.currentPlayerId = null;
|
||||
this.currentPlayerIsWhite = null;
|
||||
this.selectedPiece = null;
|
||||
this.legalMoves = [];
|
||||
this.previousMoveStart = null;
|
||||
this.previousMoveEnd = null;
|
||||
},
|
||||
|
||||
setGameInfo(gameId, playerId, isWhite) {
|
||||
this.currentGameId = gameId;
|
||||
this.currentPlayerId = playerId;
|
||||
this.currentPlayerIsWhite = isWhite;
|
||||
},
|
||||
|
||||
setSelectedPiece(piece) {
|
||||
this.selectedPiece = piece;
|
||||
},
|
||||
|
||||
clearSelection() {
|
||||
this.selectedPiece = null;
|
||||
this.legalMoves = [];
|
||||
},
|
||||
|
||||
setLegalMoves(moves) {
|
||||
this.legalMoves = moves;
|
||||
},
|
||||
|
||||
setPreviousMove(startPos, endPos) {
|
||||
this.previousMoveStart = startPos;
|
||||
this.previousMoveEnd = endPos;
|
||||
},
|
||||
|
||||
clearPreviousMove() {
|
||||
this.previousMoveStart = null;
|
||||
this.previousMoveEnd = null;
|
||||
}
|
||||
};
|
||||
|
||||
console.log("GameState.js loaded");
|
||||
@@ -0,0 +1,82 @@
|
||||
async function startNewGame() {
|
||||
await ChessSignalR.stopConnection();
|
||||
|
||||
try {
|
||||
const gameData = await ChessAPI.joinGame();
|
||||
|
||||
GameState.setGameInfo(gameData.gameId, gameData.id, gameData.isWhite);
|
||||
GameState.clearPreviousMove();
|
||||
|
||||
ChessUtils.setCookie('chessGameId', gameData.gameId);
|
||||
ChessUtils.setCookie('chessPlayerId', gameData.id);
|
||||
ChessUtils.setCookie('chessPlayerIsWhite', gameData.isWhite);
|
||||
|
||||
console.log("🆕 Game started:", gameData.gameId);
|
||||
|
||||
await ChessSignalR.setupConnection();
|
||||
|
||||
const gameState = await ChessAPI.getGameState(gameData.gameId);
|
||||
ChessBoard.renderPieces(gameState.pieces);
|
||||
|
||||
} catch (error) {
|
||||
console.error("Failed to start new game:", error);
|
||||
}
|
||||
}
|
||||
|
||||
async function startCPUGame() {
|
||||
await ChessSignalR.stopConnection();
|
||||
|
||||
try {
|
||||
const difficulty = await ChessModals.promptDifficulty();
|
||||
const gameData = await ChessAPI.createCPUGame(difficulty);
|
||||
|
||||
GameState.setGameInfo(gameData.gameId, gameData.id, gameData.isWhite);
|
||||
GameState.clearPreviousMove();
|
||||
|
||||
ChessUtils.setCookie('chessGameId', gameData.gameId);
|
||||
ChessUtils.setCookie('chessPlayerId', gameData.id);
|
||||
ChessUtils.setCookie('chessPlayerIsWhite', gameData.isWhite);
|
||||
|
||||
console.log("🆕 CPU Game started:", gameData.gameId);
|
||||
|
||||
await ChessSignalR.setupConnection();
|
||||
|
||||
const gameState = await ChessAPI.getGameState(gameData.gameId);
|
||||
ChessBoard.renderPieces(gameState.pieces);
|
||||
|
||||
} catch (error) {
|
||||
console.error("Failed to start CPU game:", error);
|
||||
}
|
||||
}
|
||||
|
||||
async function resumeSavedGame() {
|
||||
const savedGameId = ChessUtils.getCookie("chessGameId");
|
||||
const savedPlayerId = ChessUtils.getCookie("chessPlayerId");
|
||||
const savedPlayerIsWhite = ChessUtils.getCookie("chessPlayerIsWhite");
|
||||
|
||||
if (savedGameId && savedPlayerId) {
|
||||
try {
|
||||
const gameState = await ChessAPI.getGameState(savedGameId);
|
||||
|
||||
console.log("🧠 Rejoining saved game...");
|
||||
GameState.setGameInfo(savedGameId, savedPlayerId, savedPlayerIsWhite === "true");
|
||||
|
||||
await ChessSignalR.setupConnection();
|
||||
ChessBoard.renderPieces(gameState.pieces);
|
||||
|
||||
} catch (err) {
|
||||
console.warn("Saved game not found or expired.", err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
window.startNewGame = startNewGame;
|
||||
window.startCPUGame = startCPUGame;
|
||||
|
||||
window.addEventListener('load', resumeSavedGame);
|
||||
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
ChessBoard.setupDragAndDrop();
|
||||
});
|
||||
|
||||
console.log("chessMain.js loaded");
|
||||
@@ -0,0 +1,16 @@
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
getIpStatus();
|
||||
});
|
||||
|
||||
async function getIpStatus() {
|
||||
try {
|
||||
const res = await fetch(`/api/debug/IpCheck`);
|
||||
if (!res.ok) throw new Error("API failed");
|
||||
|
||||
const text = await res.text();
|
||||
console.log(text);
|
||||
document.querySelector('#IsIpChecking').textContent = text;
|
||||
} catch (err) {
|
||||
console.error("Error in api:", err);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
window.onload = function () {
|
||||
const element = document.getElementById("WelcomeMessage");
|
||||
element.style.display = "none"; // Trigger reflow
|
||||
element.offsetHeight; // Force reflow
|
||||
element.style.display = ""; // Restore the original display
|
||||
typeText("#WelcomeMessage", "Today, October 2nd, marks the 5th anniversary of the day I was sealed for time and all eternity to my wonderful wife. She's the kindest, sweetest, funniest, most beautiful woman I've ever met. I love you Morgan 💖");
|
||||
}
|
||||
@@ -3,5 +3,5 @@
|
||||
element.style.display = "none"; // Trigger reflow
|
||||
element.offsetHeight; // Force reflow
|
||||
element.style.display = ""; // Restore the original display
|
||||
typeText("#WelcomeMessage", "Hey! You found me! Since I have your attention, why don't I tell you about myself?");
|
||||
typeText("#WelcomeMessage", "Hey, you found me...!?``````````````````````No that's stupid...```````````````````Just...```````uhhhh...````````Hello! My name is Josh. I'm a software engineer, and I try to have a lot of fun with what I do. While I have your attention, why don't I tell you more about myself?");
|
||||
}
|
||||
@@ -12,24 +12,28 @@
|
||||
let intervalId;
|
||||
let index = 0;
|
||||
const punctuation = ['.', '!', '?'];
|
||||
const punctuationDict = {
|
||||
'.': 150,
|
||||
'!': 200,
|
||||
'?': 200,
|
||||
',': 100,
|
||||
'`': 25,
|
||||
};
|
||||
|
||||
let currentText = "";
|
||||
|
||||
function changeIntervalTime(element, text) {
|
||||
if (punctuation.includes(text.charAt(index))) {
|
||||
clearInterval(intervalId);
|
||||
simulateTyping(element, text, 200);
|
||||
}
|
||||
else {
|
||||
clearInterval(intervalId);
|
||||
simulateTyping(element, text);
|
||||
}
|
||||
clearInterval(intervalId);
|
||||
simulateTyping(element, text, punctuationDict[text.charAt(index)] ?? 50);
|
||||
}
|
||||
|
||||
function simulateTyping(element, text, speed = 50) {
|
||||
intervalId = setInterval(() => {
|
||||
if (index < text.length) {
|
||||
currentText += text.charAt(index);
|
||||
if (text.charAt(index) === '`')
|
||||
currentText = currentText.slice(0, -1);
|
||||
else
|
||||
currentText += text.charAt(index);
|
||||
changeIntervalTime(element, text);
|
||||
index++;
|
||||
element.textContent = currentText;
|
||||
|
||||
Reference in New Issue
Block a user