foo bar
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@@ -27,10 +27,15 @@ const Spectate = {
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},
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async startCpuGame() {
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const difficulty = document.getElementById("cpuDifficulty").value;
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const params = new URLSearchParams({
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whiteEngine: document.getElementById("whiteEngine").value,
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whiteSkill: document.getElementById("whiteSkill").value,
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blackEngine: document.getElementById("blackEngine").value,
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blackSkill: document.getElementById("blackSkill").value
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});
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try {
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await fetch(`/api/chess/watch/cpu/${difficulty}`);
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await fetch(`/api/chess/watch/cpu?${params}`);
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await this.refreshGames();
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} catch (err) {
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console.error("❌ Could not start CPU vs CPU game.", err);
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@@ -68,7 +73,9 @@ const Spectate = {
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async addGame(game) {
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this.games.set(game.gameId, {
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isVsComputer: game.isVsComputer,
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isComputerVsComputer: game.isComputerVsComputer
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isComputerVsComputer: game.isComputerVsComputer,
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whiteEngine: game.whiteEngine,
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blackEngine: game.blackEngine
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});
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const card = document.createElement("div");
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@@ -183,11 +190,21 @@ const Spectate = {
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},
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gameLabel(stored) {
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if (stored.isComputerVsComputer) return "CPU vs CPU";
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if (stored.isComputerVsComputer)
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return `${this.engineName(stored.whiteEngine)} (W) vs ${this.engineName(stored.blackEngine)} (B)`;
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if (stored.isVsComputer) return "Vs CPU";
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return "Player vs Player";
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},
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engineName(kind) {
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switch (kind) {
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case "CustomLearned": return "Learned";
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case "Custom": return "Custom";
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case "Stockfish": return "Stockfish";
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default: return kind || "CPU";
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}
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},
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headerText(stored, currentPlayer, moveCount, isCheck) {
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if (stored.result)
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return `${this.gameLabel(stored)} · move ${moveCount} · final`;
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@@ -0,0 +1,158 @@
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const Weights = {
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async init() {
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await this.refresh();
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},
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async refresh() {
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let data;
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try {
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const response = await fetch("/api/chess/weights");
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data = await response.json();
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} catch (err) {
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console.error("❌ Could not load weights.", err);
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document.getElementById("weightsStatus").textContent = "Could not load weights.";
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return;
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}
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this.renderBoardSet(data.mg, "weightsGridMg");
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this.renderBoardSet(data.eg, "weightsGridEg");
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this.renderFeatures(data.features);
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const trained = [...data.mg, ...data.eg].some(b => b.squares.some(v => v !== 0))
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|| data.features.some(f => f.value !== 0);
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document.getElementById("weightsStatus").textContent = trained
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? "Where the learned engine thinks each piece belongs. Blue = preferred, red = avoided. Midgame vs endgame tables are blended by how much material is left."
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: "No training yet — everything is neutral. Run some learned games on the Watch page.";
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},
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// pieces: [{ name, squares[64] }]. Prepends an "Overall" board summing the set.
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renderBoardSet(pieces, containerId) {
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const overall = new Array(64).fill(0);
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for (const piece of pieces)
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for (let sq = 0; sq < 64; sq++)
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overall[sq] += piece.squares[sq];
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const boards = [{ name: "Overall", squares: overall }, ...pieces];
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const grid = document.getElementById(containerId);
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grid.innerHTML = "";
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boards.forEach(board => grid.appendChild(this.buildBoard(board)));
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},
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buildBoard(board) {
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const wrapper = document.createElement("div");
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wrapper.className = "weightBoard";
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const maxAbs = board.squares.reduce((m, v) => Math.max(m, Math.abs(v)), 0);
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const header = document.createElement("div");
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header.className = "weightBoardHeader";
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if (board.name !== "Overall") {
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const icon = document.createElement("img");
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icon.src = `/images/Chess Images/White${board.name}.svg`;
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icon.alt = board.name;
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icon.className = "weightBoardIcon";
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header.appendChild(icon);
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}
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const title = document.createElement("span");
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title.textContent = board.name;
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header.appendChild(title);
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const range = document.createElement("span");
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range.className = "weightRange";
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range.textContent = maxAbs === 0 ? "neutral" : `±${maxAbs}`;
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header.appendChild(range);
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wrapper.appendChild(header);
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const heat = document.createElement("div");
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heat.className = "miniHeat";
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for (let row = 0; row < 8; row++) {
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const rankLabel = document.createElement("div");
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rankLabel.className = "heatLabel";
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rankLabel.textContent = 8 - row; // rank 8 at top, 1 at bottom
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heat.appendChild(rankLabel);
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for (let col = 0; col < 8; col++) {
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const rank = 7 - row; // rank index, 0 = rank 1
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const sq = rank * 8 + col; // white-relative square (A1 = 0)
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heat.appendChild(this.buildSquare(board.squares[sq], sq, maxAbs));
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}
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}
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heat.appendChild(this.cornerSpacer());
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for (let col = 0; col < 8; col++) {
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const fileLabel = document.createElement("div");
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fileLabel.className = "heatLabel";
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fileLabel.textContent = String.fromCharCode(97 + col);
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heat.appendChild(fileLabel);
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}
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wrapper.appendChild(heat);
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return wrapper;
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},
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buildSquare(value, sq, maxAbs) {
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const cell = document.createElement("div");
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cell.className = "heatSquare";
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if (value !== 0 && maxAbs > 0) {
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const ratio = Math.abs(value) / maxAbs;
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const alpha = (0.12 + 0.88 * ratio).toFixed(3);
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cell.style.backgroundColor = value > 0
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? `rgba(74, 134, 232, ${alpha})` // high -> blue
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: `rgba(232, 74, 74, ${alpha})`; // low -> red
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cell.textContent = value;
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}
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const file = String.fromCharCode(97 + (sq & 7));
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const rank = (sq >> 3) + 1;
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cell.title = `${file}${rank}: ${value}`;
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return cell;
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},
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cornerSpacer() {
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const spacer = document.createElement("div");
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spacer.className = "heatLabel";
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return spacer;
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},
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// features: [{ name, value }]
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renderFeatures(features) {
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const panel = document.getElementById("featureWeights");
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panel.innerHTML = "";
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const maxAbs = features.reduce((m, f) => Math.max(m, Math.abs(f.value)), 0);
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features.forEach(feature => {
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const row = document.createElement("div");
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row.className = "featureRow";
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const label = document.createElement("span");
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label.className = "featureLabel";
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label.textContent = feature.name;
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const track = document.createElement("div");
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track.className = "featureTrack";
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const bar = document.createElement("div");
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bar.className = "featureBar";
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const ratio = maxAbs === 0 ? 0 : Math.abs(feature.value) / maxAbs;
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bar.style.width = `${(ratio * 100).toFixed(1)}%`;
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bar.style.backgroundColor = feature.value >= 0
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? "rgba(74, 134, 232, 0.85)"
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: "rgba(232, 74, 74, 0.85)";
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track.appendChild(bar);
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const value = document.createElement("span");
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value.className = "featureValue";
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value.textContent = feature.value;
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row.append(label, track, value);
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panel.appendChild(row);
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});
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}
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};
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window.addEventListener("load", () => Weights.init());
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console.log("Weights.js loaded");
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