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namespace JoshHeaps.Net.Models;
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/// <summary>
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/// A copy of the learned engine's weights for display: midgame and endgame piece-square
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/// tables (one 64-entry array per piece, in canonical Pawn..King order, white-relative
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/// A1=0..H8=63) plus the feature weights (mobility N/B/R/Q, passed, isolated, doubled,
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/// king safety).
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/// </summary>
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public sealed record LearnedWeightsSnapshot(int[][] Mg, int[][] Eg, int[] Features);
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