Javascript cleanup

This commit is contained in:
jheaps
2025-09-25 10:46:24 -06:00
parent ea78302041
commit edab13f8e4
9 changed files with 551 additions and 1 deletions
@@ -0,0 +1,108 @@
const ChessAPI = {
async joinGame() {
const response = await fetch('/api/chess/JoinGame');
return await response.json();
},
async createCPUGame(difficulty) {
const response = await fetch(`/api/chess/new/${difficulty}`);
return await response.json();
},
async getGameState(gameId) {
const response = await fetch(`/api/chess/${gameId}`);
return await response.json();
},
async getLegalMoves(pieceId) {
const response = await fetch(`/api/chess/${GameState.currentGameId}/legalMoves/${pieceId}`);
if (!response.ok) throw new Error("API failed");
return await response.json();
},
async makeMove(moveDto) {
const response = await fetch("/api/chess/move", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(moveDto)
});
const result = await response.json();
if (!response.ok || !result.success) {
throw new Error(result.message || "Invalid move or not your turn.");
}
return result;
},
async handleMove(targetRow, targetCol) {
if (!GameState.selectedPiece) return;
const isPawn = GameState.selectedPiece.type === 0;
const reachedEnd = (Number(GameState.selectedPiece.color) === 0 && Number(targetRow) === 0) ||
(Number(GameState.selectedPiece.color) === 1 && Number(targetRow) === 0);
let choice = null;
if (isPawn && reachedEnd) {
choice = await ChessModals.promptPromotion();
if (!choice) return;
}
[targetRow, targetCol] = ChessUtils.flipCoordinates(targetRow, targetCol);
const moveDto = {
GameId: GameState.currentGameId,
PlayerId: GameState.currentPlayerId,
PieceId: GameState.selectedPiece.id,
SourceRow: GameState.selectedPiece.row,
SourceCol: GameState.selectedPiece.col,
TargetRow: targetRow,
TargetCol: targetCol,
PromotionChoice: choice
};
GameState.setPreviousMove([GameState.selectedPiece.row, GameState.selectedPiece.col], [targetRow, targetCol]);
try {
const moveResult = await this.makeMove(moveDto);
const updatedGame = await this.getGameState(GameState.currentGameId);
ChessBoard.renderPieces(updatedGame.pieces);
GameState.clearSelection();
ChessInteractions.clearHighlights();
await ChessSignalR.notifyMoveMade(moveDto, moveResult);
this.alertGameStatusChange(moveResult);
} catch (error) {
alert("❌ " + error.message);
}
},
alertGameStatusChange(moveResult) {
setTimeout(async () => {
let gameOver = false;
if (moveResult.isCheck) {
console.log("🛑 Check!");
}
if (moveResult.isCheckmate) {
alert("♟️ Checkmate!");
gameOver = true;
} else if (moveResult.isStalemate) {
alert("🤝 Stalemate!");
gameOver = true;
}
if (gameOver) {
await ChessSignalR.leaveGame();
}
}, 500);
}
};
console.log("ChessAPI.js loaded");
@@ -0,0 +1,112 @@
const ChessBoard = {
renderPieces(pieces) {
this.clearAllSquares();
this.placePieces(pieces);
this.setupSquareEventHandlers();
this.highlightPreviousMove();
},
clearAllSquares() {
for (let i = 0; i < 64; i++) {
const square = document.getElementById(`square-${i}`);
square.innerHTML = "";
}
},
placePieces(pieces) {
pieces.forEach(piece => {
const [r, c] = ChessUtils.flipCoordinates(piece.row, piece.col);
const index = r * 8 + c;
const square = document.getElementById(`square-${index}`);
if (!square) return;
const img = document.createElement("img");
img.src = ChessUtils.getPieceImageUrl(piece);
img.alt = piece.type;
img.classList.add("chessPiece");
this.setupPieceDragEvents(img, piece);
this.setupPieceClickEvent(img, piece);
square.appendChild(img);
});
},
setupPieceDragEvents(img, piece) {
img.draggable = true;
img.ondragstart = async (e) => {
GameState.setSelectedPiece(piece);
try {
const moves = await ChessAPI.getLegalMoves(piece.id);
GameState.setLegalMoves(moves);
ChessInteractions.highlightSelected(piece.row, piece.col);
ChessInteractions.highlightLegalMoves(moves);
} catch (err) {
console.error(err);
}
e.dataTransfer.setData("text/plain", JSON.stringify({
srcRow: piece.Row,
srcCol: piece.Col
}));
};
img.ondragend = () => ChessInteractions.clearHighlights();
},
setupPieceClickEvent(img, piece) {
img.onclick = (e) => {
e.stopPropagation();
ChessInteractions.handlePieceClick(piece);
console.log("Clicked on:", piece);
};
},
setupSquareEventHandlers() {
for (let i = 0; i < 64; i++) {
const square = document.getElementById(`square-${i}`);
square.classList.remove("previous-start", "previous-end");
if (!square.classList.contains("legal")) {
square.onclick = () => ChessInteractions.clearHighlights();
}
}
},
highlightPreviousMove() {
if (GameState.previousMoveStart && GameState.previousMoveEnd) {
const [startRow, startCol] = ChessUtils.flipCoordinates(...GameState.previousMoveStart);
const [endRow, endCol] = ChessUtils.flipCoordinates(...GameState.previousMoveEnd);
const startIndex = startRow * 8 + startCol;
const endIndex = endRow * 8 + endCol;
document.getElementById(`square-${startIndex}`)?.classList.add("previous-start");
document.getElementById(`square-${endIndex}`)?.classList.add("previous-end");
}
},
setupDragAndDrop() {
for (let i = 0; i < 64; i++) {
const square = document.getElementById(`square-${i}`);
square.ondragover = (e) => {
e.preventDefault();
};
square.ondrop = (e) => {
e.preventDefault();
if (!GameState.selectedPiece) return;
const index = parseInt(square.id.split('-')[1], 10);
const targetRow = Math.floor(index / 8);
const targetCol = index % 8;
ChessAPI.handleMove(targetRow, targetCol);
};
}
}
};
console.log("ChessBoard.js loaded");
@@ -0,0 +1,59 @@
const ChessInteractions = {
async handlePieceClick(piece) {
this.clearHighlights();
GameState.setSelectedPiece(piece);
try {
const moves = await ChessAPI.getLegalMoves(piece.id);
GameState.setLegalMoves(moves);
this.highlightSelected(piece.row, piece.col);
this.highlightLegalMoves(moves);
} catch (err) {
console.error("Error in handlePieceClick:", err);
}
},
highlightSelected(row, col) {
const [r, c] = ChessUtils.flipCoordinates(row, col);
const index = r * 8 + c;
document.getElementById(`square-${index}`).classList.add("selected");
},
highlightLegalMoves(moves) {
moves.forEach(move => {
const [r, c] = ChessUtils.flipCoordinates(move.row, move.col);
const index = r * 8 + c;
const square = document.getElementById(`square-${index}`);
square.classList.add("legal");
const img = square.querySelector("img");
if (img) img.onclick = null;
let overlay = document.createElement("div");
overlay.className = "legalOverlay";
square.appendChild(overlay);
square.onclick = () => ChessAPI.handleMove(r, c);
});
},
clearHighlights() {
for (let i = 0; i < 64; i++) {
const square = document.getElementById(`square-${i}`);
const overlay = square.querySelector(".legalOverlay");
if (overlay) square.removeChild(overlay);
if (square.classList.contains("legal")) {
square.classList.remove("legal");
square.onclick = null;
}
square.classList.remove("selected");
}
GameState.clearSelection();
}
};
console.log("ChessInteractions.js loaded");
@@ -0,0 +1,29 @@
const ChessModals = {
promptPromotion() {
return new Promise(resolve => {
let color = 1;
if (GameState.currentPlayerIsWhite)
color = 0;
ChessUtils.updatePromotionModalImages(color);
document.getElementById("promotionModal").style.display = "block";
window.selectPromotion = (piece) => {
document.getElementById("promotionModal").style.display = "none";
resolve(piece);
};
});
},
promptDifficulty() {
return new Promise(resolve => {
document.getElementById("difficultyModal").style.display = "block";
window.selectDifficulty = (difficulty) => {
document.getElementById("difficultyModal").style.display = "none";
resolve(difficulty);
};
});
}
};
console.log("ChessModals.js loaded");
@@ -0,0 +1,59 @@
const ChessSignalR = {
connection: null,
async setupConnection() {
this.connection = new signalR.HubConnectionBuilder()
.withUrl("/chessHub")
.configureLogging(signalR.LogLevel.Information)
.build();
this.connection.onclose(err => {
console.error("❌ SignalR connection closed:", err?.message);
});
this.connection.on("ReceiveMoveUpdate", async (gameId, moveDto, moveResultDto) => {
await this.handleMoveUpdate(gameId, moveDto, moveResultDto);
});
try {
await this.connection.start();
console.log("✅ SignalR connected");
await this.connection.invoke("JoinWebsocketGroup", GameState.currentGameId);
} catch (err) {
console.error("❌ SignalR failed to start or join:", err);
}
},
async handleMoveUpdate(gameId, moveDto, moveResultDto) {
if (gameId !== GameState.currentGameId) return;
const gameState = await ChessAPI.getGameState(gameId);
GameState.setPreviousMove([moveDto.sourceRow, moveDto.sourceCol], [moveDto.targetRow, moveDto.targetCol]);
ChessBoard.renderPieces(gameState.pieces);
ChessAPI.alertGameStatusChange(moveResultDto);
},
async notifyMoveMade(moveDto, moveResult) {
if (this.connection) {
await this.connection.invoke("MoveMade", GameState.currentGameId, moveDto, moveResult);
}
},
async leaveGame() {
if (this.connection) {
await this.connection.invoke("LeaveWebsocketGroup", GameState.currentGameId);
await this.connection.stop();
this.connection = null;
}
},
async stopConnection() {
if (this.connection) {
await this.connection.stop();
this.connection = null;
}
}
};
console.log("ChessSignalR.js loaded");
@@ -0,0 +1,44 @@
const ChessUtils = {
flipCoordinates(row, col) {
if (!GameState.currentPlayerIsWhite) {
return [7 - row, 7 - col];
}
return [row, col];
},
getCookie(name) {
const value = document.cookie.split('; ')
.find(row => row.startsWith(name + '='));
return value ? value.split('=')[1] : null;
},
setCookie(name, value, maxAge = 86400) {
document.cookie = `${name}=${value}; path=/; max-age=${maxAge}`;
},
getPieceImageUrl(piece) {
const basePath = "/images/Chess Images/";
const color = piece.color === 0 ? "White" : "Black";
const typeMap = {
0: "Pawn",
1: "Rook",
2: "Knight",
3: "Bishop",
4: "Queen",
5: "King"
};
return basePath + color + typeMap[piece.type] + ".svg";
},
updatePromotionModalImages(color) {
const pieceNames = ["Queen", "Rook", "Bishop", "Knight"];
const buttons = document.querySelectorAll("#promotionModal button img");
buttons.forEach((img, index) => {
img.src = `/images/Chess Images/${color === 0 ? "White" : "Black"}${pieceNames[index]}.svg`;
});
}
};
console.log("ChessUtils.js loaded");
@@ -0,0 +1,50 @@
const GameState = {
currentGameId: null,
currentPlayerId: null,
currentPlayerIsWhite: null,
selectedPiece: null,
legalMoves: [],
previousMoveStart: null,
previousMoveEnd: null,
reset() {
this.currentGameId = null;
this.currentPlayerId = null;
this.currentPlayerIsWhite = null;
this.selectedPiece = null;
this.legalMoves = [];
this.previousMoveStart = null;
this.previousMoveEnd = null;
},
setGameInfo(gameId, playerId, isWhite) {
this.currentGameId = gameId;
this.currentPlayerId = playerId;
this.currentPlayerIsWhite = isWhite;
},
setSelectedPiece(piece) {
this.selectedPiece = piece;
},
clearSelection() {
this.selectedPiece = null;
this.legalMoves = [];
},
setLegalMoves(moves) {
this.legalMoves = moves;
},
setPreviousMove(startPos, endPos) {
this.previousMoveStart = startPos;
this.previousMoveEnd = endPos;
},
clearPreviousMove() {
this.previousMoveStart = null;
this.previousMoveEnd = null;
}
};
console.log("GameState.js loaded");
@@ -0,0 +1,82 @@
async function startNewGame() {
await ChessSignalR.stopConnection();
try {
const gameData = await ChessAPI.joinGame();
GameState.setGameInfo(gameData.gameId, gameData.id, gameData.isWhite);
GameState.clearPreviousMove();
ChessUtils.setCookie('chessGameId', gameData.gameId);
ChessUtils.setCookie('chessPlayerId', gameData.id);
ChessUtils.setCookie('chessPlayerIsWhite', gameData.isWhite);
console.log("🆕 Game started:", gameData.gameId);
await ChessSignalR.setupConnection();
const gameState = await ChessAPI.getGameState(gameData.gameId);
ChessBoard.renderPieces(gameState.pieces);
} catch (error) {
console.error("Failed to start new game:", error);
}
}
async function startCPUGame() {
await ChessSignalR.stopConnection();
try {
const difficulty = await ChessModals.promptDifficulty();
const gameData = await ChessAPI.createCPUGame(difficulty);
GameState.setGameInfo(gameData.gameId, gameData.id, gameData.isWhite);
GameState.clearPreviousMove();
ChessUtils.setCookie('chessGameId', gameData.gameId);
ChessUtils.setCookie('chessPlayerId', gameData.id);
ChessUtils.setCookie('chessPlayerIsWhite', gameData.isWhite);
console.log("🆕 CPU Game started:", gameData.gameId);
await ChessSignalR.setupConnection();
const gameState = await ChessAPI.getGameState(gameData.gameId);
ChessBoard.renderPieces(gameState.pieces);
} catch (error) {
console.error("Failed to start CPU game:", error);
}
}
async function resumeSavedGame() {
const savedGameId = ChessUtils.getCookie("chessGameId");
const savedPlayerId = ChessUtils.getCookie("chessPlayerId");
const savedPlayerIsWhite = ChessUtils.getCookie("chessPlayerIsWhite");
if (savedGameId && savedPlayerId) {
try {
const gameState = await ChessAPI.getGameState(savedGameId);
console.log("🧠 Rejoining saved game...");
GameState.setGameInfo(savedGameId, savedPlayerId, savedPlayerIsWhite === "true");
await ChessSignalR.setupConnection();
ChessBoard.renderPieces(gameState.pieces);
} catch (err) {
console.warn("Saved game not found or expired.", err);
}
}
}
window.startNewGame = startNewGame;
window.startCPUGame = startCPUGame;
window.addEventListener('load', resumeSavedGame);
document.addEventListener('DOMContentLoaded', () => {
ChessBoard.setupDragAndDrop();
});
console.log("chessMain.js loaded");