Add PGN export and a Copy PGN button for finished games
- Record moves in standard algebraic notation (GameState.SanHistory), built at
move time in ChessService (captures, disambiguation, castling, promotion,
en passant, and the check/mate suffix)
- Add PgnExporter.ToPgn (seven-tag header + movetext + result) and a
GET /api/chess/{gameId}/pgn endpoint
- Show a Copy PGN button when a game ends on both the play and watch pages,
prefetching the PGN so it works during the post-game cleanup window
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
d87cea572f
commit
b651683e63
@@ -1,3 +1,35 @@
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let lastPgn = null;
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async function showCopyPgn(gameId) {
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try {
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lastPgn = await ChessAPI.getPgn(gameId);
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const btn = document.getElementById("copyPgnBtn");
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if (btn) btn.style.display = "";
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} catch (err) {
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console.warn("Could not load PGN.", err);
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}
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}
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async function copyPgn() {
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if (!lastPgn) return;
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try {
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await navigator.clipboard.writeText(lastPgn);
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alert("📋 PGN copied to clipboard!");
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} catch {
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alert("Couldn't access the clipboard. Here's the PGN:\n\n" + lastPgn);
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}
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}
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function resetCopyPgn() {
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lastPgn = null;
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const btn = document.getElementById("copyPgnBtn");
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if (btn) btn.style.display = "none";
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}
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window.copyPgn = copyPgn;
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window.showCopyPgn = showCopyPgn;
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async function forfeitCurrentGame() {
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const gameId = ChessUtils.getCookie("chessGameId");
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const playerId = ChessUtils.getCookie("chessPlayerId");
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@@ -14,6 +46,7 @@ async function forfeitCurrentGame() {
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async function startNewGame() {
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await ChessSignalR.stopConnection();
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await forfeitCurrentGame();
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resetCopyPgn();
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try {
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const gameData = await ChessAPI.joinGame();
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@@ -40,6 +73,7 @@ async function startNewGame() {
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async function startCPUGame() {
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await ChessSignalR.stopConnection();
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await forfeitCurrentGame();
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resetCopyPgn();
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try {
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const difficulty = await ChessModals.promptDifficulty();
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