Bug fixes
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@@ -29,6 +29,20 @@ public sealed class ChessEngineOptions
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/// clashes. Override via the <c>ChessEngine__WeightsPath</c> environment variable.
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/// </summary>
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public string? WeightsPath { get; set; }
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/// <summary>
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/// When true (and outside Development), a background service continuously plays the learned
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/// engine against Stockfish to train it. Set to false to stop auto-training without a
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/// redeploy. Override via the <c>ChessEngine__AutoTrain</c> environment variable.
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/// </summary>
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public bool AutoTrain { get; set; } = true;
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/// <summary>
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/// How many auto-training games run concurrently (when <see cref="AutoTrain"/> is on). This is
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/// the starting value; it can be changed at runtime from the website. Override the default via
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/// the <c>ChessEngine__AutoTrainGameCount</c> environment variable.
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/// </summary>
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public int AutoTrainGameCount { get; set; } = 2;
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}
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/// <summary>Creates the configured <see cref="IChessEngine"/> per game.</summary>
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