Add keyboard control for a dealer working on a laptop
The phone got gestures a few rounds back; the desktop still had a mouse and nothing else. On a bar that gets tapped thirty times a hand, moving a hand to the trackpad between every decision is the slow part. F folds, C checks or calls, R opens the raise pad, A shoves, Enter confirms a raise or moves the hand on, Esc backs out, U takes the last action back. Each button wears its key in the corner, hidden on touch devices where it would just be clutter on a button being tapped anyway. The shortcuts press the same buttons a dealer would tap rather than calling the betting engine themselves, so there's no second code path to drift out of step with what the bar is actually offering — if a button isn't on screen, its key does nothing. Nothing fires while a name, amount or note is being typed, or while an overlay owns the keyboard. Typing "Francesca" into a seat name must not fold the table. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_015bnp7xKUPFFSpwkYNFaPgb
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@@ -116,6 +116,38 @@ document.addEventListener("DOMContentLoaded", () => {
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// snapshots refer to a hand that no longer exists.
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const clearActionHistory = () => { actionHistory.length = 0; };
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// Keyboard shortcuts press the very same buttons a dealer would tap, rather than
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// calling the betting engine themselves — there's no second code path to drift out
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// of step with what the bar is actually offering right now.
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const pressInBar = selector => {
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const btn = document.querySelector(`#actionBar ${selector}`);
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if (!btn || btn.disabled) return false;
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btn.click();
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return true;
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};
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const quickRaiseButton = label =>
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[...document.querySelectorAll("#actionBar .raiseQuickBtn")]
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.find(b => b.querySelector(".actionBtnLabel").textContent === label);
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Shortcuts.mount({
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fold: () => pressInBar(".actionFold"),
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checkOrCall: () => pressInBar(".actionCheck") || pressInBar(".actionCall"),
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raise: () => pressInBar(".actionRaise"),
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allIn: () => {
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// Open the raise pad first if it isn't already, then take its All-in amount.
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if (!document.querySelector("#actionBar .raisePad") && !pressInBar(".actionRaise")) return false;
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const quick = quickRaiseButton("All-in");
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if (!quick) return false;
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quick.click();
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return true;
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},
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// Enter confirms a raise if one is being entered, otherwise moves the hand on.
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advance: () => pressInBar(".raiseConfirm") || pressInBar(".actionAdvance"),
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undo: () => pressInBar(".actionUndo"),
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cancel: () => pressInBar(".raiseCancel"),
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});
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// Moving to the next hand used to ask "are you sure?" every single time —
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// the most-pressed button in a session, gated behind a system dialog. It now
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// just happens, and the toast offers the way back for the few seconds anyone
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