diff --git a/JoshHeaps.Net/Pages/Casino/TexasHoldem.cshtml b/JoshHeaps.Net/Pages/Casino/TexasHoldem.cshtml index 36c00b3..4d47fce 100644 --- a/JoshHeaps.Net/Pages/Casino/TexasHoldem.cshtml +++ b/JoshHeaps.Net/Pages/Casino/TexasHoldem.cshtml @@ -14,6 +14,7 @@
Blinds post themselves each hand. Seats without their own stack start here.
++ Taken from the pot when it's awarded, and shown before anything is pushed. + Rounded down to a chip the table has, so the players keep what the house + can't make. Leave the percentage at zero for a game that doesn't rake. +
+ +Give each chip color a value, then count chips on a seat instead of typing a total.
+ +The fewest chips that make each stack — for colouring up, or counting one out.
+If the fourth board card gets turned before the betting round is finished, @@ -307,7 +397,7 @@
A one-off is usually just backed up if no one has acted behind them. @@ -315,7 +405,41 @@
+ Any player may ask for a clock once a decision is taking unreasonably + long; it is the dealer, not the table, who grants it. The player then + gets a set time and a countdown out loud — thirty seconds and ten is the + usual form. +
++ If the count reaches zero with no action, the hand is dead if + they were facing a bet, and checked if they were not: nobody is + folded for slowness when checking was free. The action bar runs the + count once you tap Call the clock, and offers the ruling as one + button when it ends. +
++ The player left of the big blind may put out twice it before the cards, + without looking. It is a blind bet, not a raise made in turn, so it does + three things at once: everyone else acts first, the minimum raise becomes + twice the straddle, and the straddler still has the option when the + action comes back — they may raise even if nobody raised into them. +
++ Re-straddles carry on to the left, each doubling again, and stop before + the small blind. Tap Straddle on the deal prompt and the tool + posts it, puts the right player on the clock and prices the raise; + the seat wears an STR badge for the hand. +
+Somebody shoving in less than a full raise — say $3 more when the last @@ -330,7 +454,7 @@
Bet more than anyone was able to call and the excess is returned to you @@ -340,7 +464,7 @@
The most common argument at a home table. A player facing a bet who @@ -356,7 +480,7 @@
At least as much again as the last raise, or the big blind if there @@ -367,7 +491,23 @@
+ If there was a bet on the river, the last player to bet or raise shows + first. If the river was checked all the way round, it's the first live + player left of the button. Nobody has to be asked twice — a player may + always turn their hand over early if they want to. +
++ When everyone is all-in before the river there was no final round to + lead, so it falls to whoever last put money in, on whichever street that + was. The action bar names the seat and the reason at every showdown, so + the call is already made before anyone asks. +
+When a chopped pot won't divide evenly, the odd chip goes to the first @@ -377,6 +517,22 @@
+ A bet is whatever goes in on the first trip to the stack, unless the + amount was said out loud first. Reaching back for more chips without + having said "raise" is a string bet, and only the first motion stands. + Saying the number is always enough on its own: "raise to sixty" binds + whatever order the chips arrive in. +
++ It's the rule home games invoke most and enforce least, and both are + fine — the point is that a player can't watch the table react and then + decide how much to bet. Say it, or push it all at once. +
+Follows the Tournament Directors Association rules, which most rooms and home games take their lead from. @@ -443,6 +599,7 @@ + diff --git a/JoshHeaps.Net/wwwroot/css/casino/holdem.css b/JoshHeaps.Net/wwwroot/css/casino/holdem.css index 8b31fb5..2318c8d 100644 --- a/JoshHeaps.Net/wwwroot/css/casino/holdem.css +++ b/JoshHeaps.Net/wwwroot/css/casino/holdem.css @@ -212,6 +212,20 @@ button, } .holdemBtn { + /* Stated, because this class is worn by both